Example #1
0
    void OnTriggerEnter2D(Collider2D collision2D)
    {
        if (collision2D.gameObject.CompareTag("Metal"))
        {
            Destroy(this.gameObject);
            Debug.Log("Oi");
            pontos.GanhaPontos();
        }

        if (collision2D.gameObject.CompareTag("Papel"))
        {
            Destroy(this.gameObject);
            Debug.Log("Oi");
            pontos.PerdePontos();
        }

        if (collision2D.gameObject.CompareTag("Organico"))
        {
            Destroy(this.gameObject);
            Debug.Log("Oi");
            pontos.PerdePontos();
        }

        if (collision2D.gameObject.CompareTag("Plastico"))
        {
            Destroy(this.gameObject);
            Debug.Log("Oi");
            pontos.PerdePontos();
        }

        if (collision2D.gameObject.CompareTag("Vidro"))
        {
            Destroy(this.gameObject);
            Debug.Log("Oi");
            pontos.PerdePontos();
        }
    }