// Use this for initialization
    void Start()
    {
        //setDebugCharacters();
        p1script = player1.GetComponent<PlayerController>();
        p1AI = new PaddleAI(player1, ball);
        PongCharacter p1char = new PongCharacter("Vida");

        p2script = player2.GetComponent<PlayerController>();
        p2AI = new PaddleAI(player2, ball);
        //PongCharacter p2char = new PongCharacter("Sora");
        PongCharacter p2char = new PongCharacter(PlayerPrefs.GetString("enemyName"));
        //
        p1script.setSkillPassive(p1char.getSkillPassive ());
        p1script.setSkillA(p1char.getSkillA());
        p1script.setSkillB(p1char.getSkillB());
        p1script.setSkillC(p1char.getSkillC());
        p1script.setHealth(p1char.getHealth());
        p1script.setSpeed(p1char.getSpeed());
        //
        p2script.setSkillPassive(p2char.getSkillPassive());
        p2script.setSkillA(p2char.getSkillA());
        p2script.setSkillB(p2char.getSkillB());
        p2script.setSkillC(p2char.getSkillC());
        p2script.setHealth(p2char.getHealth());
        p2script.setSpeed(p2char.getSpeed());
    }
Example #2
0
    // Use this for initialization
    void Start()
    {
        //setDebugCharacters();
        p1script = player1.GetComponent <PlayerController>();
        p1AI     = new PaddleAI(player1, ball);
        PongCharacter p1char = new PongCharacter("Vida");

        p2script = player2.GetComponent <PlayerController>();
        p2AI     = new PaddleAI(player2, ball);
        //PongCharacter p2char = new PongCharacter("Sora");
        PongCharacter p2char = new PongCharacter(PlayerPrefs.GetString("enemyName"));

        //
        p1script.setSkillPassive(p1char.getSkillPassive());
        p1script.setSkillA(p1char.getSkillA());
        p1script.setSkillB(p1char.getSkillB());
        p1script.setSkillC(p1char.getSkillC());
        p1script.setHealth(p1char.getHealth());
        p1script.setSpeed(p1char.getSpeed());
        //
        p2script.setSkillPassive(p2char.getSkillPassive());
        p2script.setSkillA(p2char.getSkillA());
        p2script.setSkillB(p2char.getSkillB());
        p2script.setSkillC(p2char.getSkillC());
        p2script.setHealth(p2char.getHealth());
        p2script.setSpeed(p2char.getSpeed());
    }
    void setDebugCharacters()
    {
        p1script = player1.GetComponent<PlayerController>();
        p1AI = new PaddleAI(player1, ball);
        PongCharacter p1char = new PongCharacter("Vida");

        p2script = player2.GetComponent<PlayerController>();
        p2AI = new PaddleAI(player2, ball);
        PongCharacter p2char = new PongCharacter("Sora");
    }
Example #4
0
    void setDebugCharacters()
    {
        p1script = player1.GetComponent <PlayerController>();
        p1AI     = new PaddleAI(player1, ball);
        PongCharacter p1char = new PongCharacter("Vida");

        p2script = player2.GetComponent <PlayerController>();
        p2AI     = new PaddleAI(player2, ball);
        PongCharacter p2char = new PongCharacter("Sora");
    }