public void MoveChild(Point move) { foreach (Control c in Parent.Controls) { c.Location = PointUtil.Plus(c.Location, move); } }
private void makeDoor(int idx, bool isDoor) { GlobalEvent.OnDocumentChangeBefore(Canvas.instance.GetCurrent(), "add door"); if (isVertical) { loc.X = 2; } else { loc.Y = 2; } Point newLoc = PointUtil.Plus(this.Location, loc); if (isVertical && newLoc.Y + 50 > this.Bottom) { return; } if (!isVertical && newLoc.X + 50 > this.Right) { return; } Door temp = new Door(); temp.pA = newLoc; temp.kind = idx; temp.isDoor = isDoor; Canvas.instance.MakeDoor(temp); Canvas.instance.BindDoorToRoom(); GlobalEvent.OnDocumentChangeAfter(Canvas.instance.GetCurrent(), "add door"); }
public override void PointerMove(object sender, MouseEventArgs e) { if (isClick) { Point dPoint = PointUtil.Minus(PointToScreen(e.Location), mouse0); //Console.WriteLine("delta : " + dPoint.X + ", " + dPoint.Y); //Console.WriteLine("room : " + thisRoom.Location.X + ", " + thisRoom.Location.Y); switch (where) { case Where.leftbottom: thisRoom.Location = new Point(location0.X + dPoint.X, location0.Y); thisRoom.Size = new Size(size0.Width - dPoint.X, size0.Height + dPoint.Y); break; case Where.lefttop: thisRoom.Location = PointUtil.Plus(location0, dPoint); thisRoom.Size = new Size(PointUtil.Minus(new Point(size0), dPoint)); break; case Where.rightbottom: thisRoom.Size = new Size(PointUtil.Plus(new Point(size0), dPoint)); break; case Where.righttop: thisRoom.Location = new Point(location0.X, location0.Y + dPoint.Y); thisRoom.Size = new Size(size0.Width + dPoint.X, size0.Height - dPoint.Y); break; default: break; } thisRoom.UpdateScalerPosition(); } }
public void Setup(Door d) { pA = d.pA; kind = d.kind; isDoor = d.isDoor; if (kind % 2 == 0) { pB = PointUtil.Plus(pA, new Point(0, 50)); } else { pB = PointUtil.Plus(pA, new Point(50, 0)); } }
public UCDoor MakeDoor(Door door) { UCDoor uDoor = new UCDoor(); this.Controls.Add(uDoor); this.Controls.SetChildIndex(uDoor, 0); uDoor.pA = door.pA; uDoor.Location = uDoor.pA; uDoor.kind = door.kind; uDoor.pB = uDoor.pA; uDoor.isDoor = door.isDoor; if (door.kind % 2 == 0) { uDoor.pB = PointUtil.Plus(door.pB, new Point(0, 50)); } else { uDoor.pB = PointUtil.Plus(door.pB, new Point(50, 0)); } if (door.isDoor) { switch (door.kind) { case 0: // right uDoor.BackgroundImage = Properties.Resources.rDoor0; break; case 1: // up uDoor.BackgroundImage = Properties.Resources.rDoor1; uDoor.Location = PointUtil.Minus(uDoor.Location, new Point(0, 50)); break; case 2: // left uDoor.BackgroundImage = Properties.Resources.rDoor2; uDoor.Location = PointUtil.Minus(uDoor.Location, new Point(50, 0)); break; case 3: uDoor.BackgroundImage = Properties.Resources.rDoor3; break; } } else { if (uDoor.kind % 2 == 0) { uDoor.BackgroundImage = Properties.Resources.rWindow1; uDoor.Location = PointUtil.Minus(uDoor.Location, new Point(10, 0)); uDoor.Size = new Size(new Point(20, 50)); } else { uDoor.BackgroundImage = Properties.Resources.rWindow0; uDoor.Location = PointUtil.Minus(uDoor.Location, new Point(0, 10)); uDoor.Size = new Size(new Point(50, 20)); } } m_listDoor.Add(uDoor); return(uDoor); }
public void Dragging(Point dP) { pA = PointUtil.Plus(startPoint, dP); Location = PointUtil.Plus(startLoc, dP); }