private async void Button_Clicked(object sender, EventArgs e) { PointSystem.ResetScore(); Flow.ResetRound(); var navPage = new NavigationPage(new MainPage()); await Task.Delay(200); await navPage.FadeTo(0, 250); await Task.Delay(200); await navPage.FadeTo(1, 250); Application.Current.MainPage = navPage; }
public MainPage() { InitializeComponent(); LoadMainForm(); ShoppingSmash(); SaveOrLoad.ALoadedGame(false); Game.DefaultSmash(); PointSystem.ResetScore(); if (CrossConnectivity.Current.IsConnected) { AutomaticLogIn(); } Flow.ResetRound(); Flow.DidTheGameStart(false); BGMusics.Menu_BGM().Play(); }