public override void OnInspectorGUI()
    {
#if UNITY_3_5
        EditorGUIUtility.LookLikeInspector();
#endif

        PointCloudGestureTemplate template = target as PointCloudGestureTemplate;

        if (GUILayout.Button("Edit", GUILayout.Height(50)))
        {
            PointCloudGestureEditor.Open(template);
        }

        /*
         * if( GUILayout.Button( "Triangle" ) )
         * {
         *  template.BeginPoints();
         *  template.AddPoint( 0, 1, 1 );
         *  template.AddPoint( 0, 2, 2 );
         *  template.AddPoint( 0, 3, 1 );
         *  template.AddPoint( 0, 1, 1 );
         *  template.EndPoints();
         * }
         *
         * if( GUILayout.Button( "Square" ) )
         * {
         *  template.BeginPoints();
         *  template.AddPoint( 0, 2, 1 );
         *  template.AddPoint( 0, 2, 3 );
         *  template.AddPoint( 0, 4, 3 );
         *  template.AddPoint( 0, 4, 1 );
         *  template.AddPoint( 0, 2, 1 );
         *  template.EndPoints();
         * }*/
    }