public override void OnInspectorGUI() { #if UNITY_3_5 EditorGUIUtility.LookLikeInspector(); #endif PointCloudGestureTemplate template = target as PointCloudGestureTemplate; if (GUILayout.Button("Edit", GUILayout.Height(50))) { PointCloudGestureEditor.Open(template); } /* * if( GUILayout.Button( "Triangle" ) ) * { * template.BeginPoints(); * template.AddPoint( 0, 1, 1 ); * template.AddPoint( 0, 2, 2 ); * template.AddPoint( 0, 3, 1 ); * template.AddPoint( 0, 1, 1 ); * template.EndPoints(); * } * * if( GUILayout.Button( "Square" ) ) * { * template.BeginPoints(); * template.AddPoint( 0, 2, 1 ); * template.AddPoint( 0, 2, 3 ); * template.AddPoint( 0, 4, 3 ); * template.AddPoint( 0, 4, 1 ); * template.AddPoint( 0, 2, 1 ); * template.EndPoints(); * }*/ }
public static PointCloudGestureEditor Open(PointCloudGestureTemplate template) { PointCloudGestureEditor window = EditorWindow.GetWindow <PointCloudGestureEditor>(true, "Gesture Editor: " + template.name); window.maxSize = new Vector2(GestureAreaSize, GestureAreaSize + ToolbarHeight + 22); window.minSize = window.maxSize; //window.wantsMouseMove = true; window.Init(template); window.Focus(); return(window); }