Example #1
0
	void FindClosest(Point p)
	{
		float dist = xSize + ySize;
		Vector2 n = Vector2.zero;
		int node = 0;
		for (int i = 0; i < nodes.Count; i++) {
			if (useGridDistance) {
				if (dist>(Mathf.Abs (nodes [i].point.x - p.xPos) + Mathf.Abs (nodes [i].point.y - p.yPos))) {
					dist = Mathf.Abs (nodes [i].point.x - p.xPos) + Mathf.Abs (nodes [i].point.y - p.yPos);
					n = nodes [i].point;
					node =i;
				}
			} else {
				if (dist > Vector2.Distance (nodes [i].point, p.Get ())) {
					dist = Vector2.Distance (nodes [i].point, p.Get ());
					n = nodes [i].point;
					node=i;
				}
			}
		}
		p.SetNode (nodes[node]);
		nodes [node].AddPoint (p.Get ());
	}