public override void Initialize(PloobsEngine.Engine.GraphicInfo ginfo, PloobsEngine.Engine.GraphicFactory factory, PloobsEngine.SceneControl.IObject obj)
        {
            base.Initialize(ginfo, factory, obj);

#if WINDOWS_PHONE || REACH
             SkinnedEffect = factory.GetSkinnedEffect();
             SkinnedEffect.EnableDefaultLighting();
#endif
        }