Example #1
0
 // Start is called before the first frame update
 void Start()
 {
     daMan      = GameObject.FindGameObjectWithTag("Manager").GetComponent <PlayerSelectManager>();
     daOtherMan = GameObject.FindGameObjectWithTag("Manager").GetComponent <PlayerReorderManager>();
     if (starting != "")
     {
         Settle(GameObject.Find(starting).GetComponent <DropArea>());
     }
     instances.Add(this);
 }
 private void Awake()
 {
     reorderer = reorderMenu.GetComponent <PlayerReorderManager>();
     reorderMenu.SetActive(false);
 }