Example #1
0
 private void Awake()
 {
     //animator = gameObject.GetComponent<Animator>();
     winter = GameObject.Find("Winter");
     spring = GameObject.Find("Spring");
     ChangeSeason();
     servingTray        = transform.Find("ServingTray").gameObject;
     trayAnimator       = servingTray.GetComponent <Animator>();
     trayAnimator.speed = atkDuration / 0.333f;
     defaultColour      = new Vector4(1, 1, 1, 1);
     playerMove         = gameObject.GetComponent <PlayerPhysObj>();
     canvas             = gameObject.transform.Find("PlayerCanvas").GetComponent <Canvas>();
     healthSlider       = canvas.transform.Find("HealthSlider").GetComponent <Slider>();
     healthSlider.value = health;
     lifeText           = canvas.transform.Find("LivesImage/Text").GetComponent <Text>();
     timeText           = canvas.transform.Find("TimeImage/Text").GetComponent <Text>();
     scoreText          = canvas.transform.Find("ScoreImage/Text").GetComponent <Text>();
     nuggetText         = canvas.transform.Find("NuggetImage/Text").GetComponent <Text>();
     pauseCanvas        = gameObject.transform.Find("PauseCanvas").GetComponent <Canvas>();
 }
Example #2
0
 private void Awake()
 {
     playerMain = GameObject.Find("Player").GetComponent <PlayerMain>();
     playerMove = GameObject.Find("Player").GetComponent <PlayerPhysObj>();
 }