void initiate()
 {
     if (GameManager_References._player != null)
     {
         playerManagerMasterScript = GameManager_References._player.GetComponent <PlayerManager_Master>();
     }
 }
Example #2
0
 void initiate()
 {
     gunManagerMasterScript = GetComponent <GunManager_Master>();
     if (GetComponent <Animator>() != null)
     {
         myAnimator = GetComponent <Animator>();
     }
     if (GameManager_References._player != null)
     {
         playerManagerMasterScript = GameManager_References._player.GetComponent <PlayerManager_Master>();
         myAmmoBox = GameManager_References._player.GetComponent <PlayerManager_AmmoBox>();
     }
 }
        void initiate()
        {
            meleeManagerMasterScript = GetComponent <MeleeManager_Master>();

            if (GetComponent <ItemManager_Master>() != null)
            {
                itemManagerMasterScript = GetComponent <ItemManager_Master>();
            }

            if (GetComponent <BigItemManager_Master>() != null)
            {
                bigItemManagerMasterScript = GetComponent <BigItemManager_Master>();
            }

            if (GameManager_References._player.GetComponent <PlayerManager_Master>() != null)
            {
                playermanagerMasterScript = GameManager_References._player.GetComponent <PlayerManager_Master>();
            }
        }