void WasAttackedByPlayer()
    {
        if (gameObject.tag == "lobo")
        {
            loboLife--;

            if (loboLife == 0)
            {
                script.endGame();
                Destroy(gameObject);
                return;
            }
        }
        else
        {
            Destroy(gameObject);
        }
        audioManager.playMonsterDieMusic();
    }