Example #1
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     playerController = collision.gameObject.GetComponent <PlayerConroller>();
     if (collision.gameObject.tag == "Player")
     {
         playerController.Smash();
     }
 }
Example #2
0
 void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.gameObject.layer == 5)
     {
         flag = 1;
         playerController.Smash();
         StartCoroutine(Cooldown());
     }
 }