Example #1
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     playerController = collision.gameObject.GetComponent <PlayerConroller>();
     if (collision.gameObject.tag == "Player")
     {
         playerController.Kaboom();
     }
 }
Example #2
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     playerController = collision.gameObject.GetComponent <PlayerConroller>();
     if (collision.gameObject.tag == "Player")
     {
         Instantiate(boom, transform.position, Quaternion.identity);
         playerController.Kaboom();
         Destroy(gameObject);
     }
 }