Example #1
0
 private void Start()
 {
     charactersLoader = new PlayerCharactersLoader(playerCharacters);
     CharacterSwapIndexTracker.LastId    = charactersLoader.GetLastId();
     CharacterSwapIndexTracker.CurrentId = 0;
     charactersLoader.SetActiveCharacter(0);
 }
Example #2
0
    private void Start()
    {
        charactersLoader = new PlayerCharactersLoader(playerCharacters);
        GameObject player = charactersLoader.GetCharacter(CharacterSwapIndexTracker.CurrentId);

        playerRigidbody = player.GetComponent <Rigidbody>();
    }
    private void Start()
    {
        characterLoader = new PlayerCharactersLoader(playerCharacters);
        characterLoader.SetActiveCharacter(CharacterSwapIndexTracker.CurrentId);
        GameObject player = characterLoader.GetCharacter(CharacterSwapIndexTracker.CurrentId);

        playerJump = player.GetComponent <Jump>();
    }
Example #4
0
 private void Start()
 {
     charactersLoader = new PlayerCharactersLoader(playerCharacters);
     target           = charactersLoader.GetCharacter(CharacterSwapIndexTracker.CurrentId).GetComponent <Transform>();
 }