Example #1
0
    private void Start()
    {
        if (Client.user != null)
        {
            errorPanel.SetActive(ClientInRoom.error >= 0);
            ClientInRoom.error      = -1;
            welcomeText.spanishText = "¡Bienvenido/a " + Client.user.id + "!";
            welcomeText.englishText = "Welcome " + Client.user.id + "!";
            welcomeText.UpdateLanguage();
            playerAvatar.SetUser(Client.user);
            playerAvatar.UpdateVisuals();
            local = onlyPC.GetComponentInParent <Button>();


            onlyPC.gameObject.SetActive(GameManager.isHandheld);
            local.interactable = !GameManager.isHandheld;
        }
        //ClientSignedIn.signedOutEvent += ()=>
        exitButton.onClick.AddListener(() => ClientSignedIn.TrySignOut());
    }
Example #2
0
    private void Awake()
    {
        skins  = skinParent.GetComponentsInChildren <Image>();
        colors = colorParent.GetComponentsInChildren <Image>();


        for (int i = 0; i < skins.Length; i++)
        {
            skins[i].color = InicializeAvatarVariables.skinColors[i];
        }
        for (int i = 0; i < colors.Length; i++)
        {
            colors[i].color = InicializeAvatarVariables.characterColors[i].colorShirt;
        }

        playerAvatar.SetUser(Client.user);

        playerAvatar.UpdateVisuals();


        body1Panel.SetActive(Client.user.avatar_bodyType == 0);
        body2Panel.SetActive(Client.user.avatar_bodyType == 1);

        if (Client.state == Client.signedUpState)
        {
            next.gameObject.SetActive(true);
            next.onClick.AddListener(ClientSignedUp.SaveInfo);
            back.onClick.RemoveListener(ClientSignedIn.SaveInfo);
            back.gameObject.SetActive(false);
        }
        else
        {
            back.gameObject.SetActive(true);
            next.onClick.RemoveListener(ClientSignedUp.SaveInfo);
            back.onClick.AddListener(ClientSignedIn.SaveInfo);
            next.gameObject.SetActive(false);
        }
    }