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C# (CSharp) PlayerAvatar.Eat Examples
Programming Language:
C# (CSharp)
Class/Type:
PlayerAvatar
Method/Function:
Eat
Examples at hotexamples.com:
1
C# (CSharp) PlayerAvatar.Eat - 1 examples found
. These are the top rated real world C# (CSharp) examples of
PlayerAvatar.Eat
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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TakeDamage(6)
Move(4)
ChangeBrow(3)
Initialize(3)
ChangeHair(3)
ChangeHairColour(3)
ChangeSkin(3)
SetUser(2)
GetComponent(2)
Energy(2)
Die(2)
UpdateVisuals(2)
getLocalPlayer(2)
SetUserInfo(1)
SetLinearRatio(1)
SetTexture(1)
SetAngularRatio(1)
Activate(1)
StopFiring(1)
SpawnAvatarModel(1)
SpendEnergy(1)
StartCharging(1)
StartFiring(1)
ReturnToInitialTurnState(1)
StopParticles(1)
UpdateAvatar(1)
hitsDoor(1)
Rezet(1)
LookAtSmooth(1)
ReloadEnergy(1)
GetForServer(1)
ChangeElement(1)
DecreaseEnergy(1)
DecreaseHealth(1)
Eat(1)
EmittBurst(1)
Fire(1)
FixateState(1)
GetHealth(1)
ReleaseCharge(1)
GetMaxHealth(1)
GetPosition(1)
GetWeapon(1)
Hurt(1)
Jump(1)
BreakDown(1)
OnLevelUp(1)
PushDown(1)
respawn(1)
Frequently Used Methods
TakeDamage (6)
Move (4)
ChangeBrow (3)
Initialize (3)
ChangeHair (3)
ChangeHairColour (3)
ChangeSkin (3)
SetUser (2)
GetComponent (2)
Energy (2)
Frequently Used Methods
Die (2)
UpdateVisuals (2)
getLocalPlayer (2)
SetUserInfo (1)
SetLinearRatio (1)
SetTexture (1)
SetAngularRatio (1)
Activate (1)
StopFiring (1)
SpawnAvatarModel (1)
SpendEnergy (1)
StartCharging (1)
StartFiring (1)
ReturnToInitialTurnState (1)
StopParticles (1)
UpdateAvatar (1)
hitsDoor (1)
Rezet (1)
LookAtSmooth (1)
ReloadEnergy (1)
Frequently Used Methods
SpendEnergy (1)
StartCharging (1)
StartFiring (1)
ReturnToInitialTurnState (1)
StopParticles (1)
UpdateAvatar (1)
hitsDoor (1)
Rezet (1)
LookAtSmooth (1)
ReloadEnergy (1)
GetForServer (1)
ChangeElement (1)
DecreaseEnergy (1)
DecreaseHealth (1)
Eat (1)
EmittBurst (1)
Fire (1)
FixateState (1)
GetHealth (1)
ReleaseCharge (1)
GetMaxHealth (1)
GetPosition (1)
GetWeapon (1)
Hurt (1)
Jump (1)
BreakDown (1)
OnLevelUp (1)
PushDown (1)
respawn (1)
Frequently Used Methods
GetForServer (1)
ChangeElement (1)
DecreaseEnergy (1)
DecreaseHealth (1)
Eat (1)
EmittBurst (1)
Fire (1)
FixateState (1)
GetHealth (1)
ReleaseCharge (1)
GetMaxHealth (1)
GetPosition (1)
GetWeapon (1)
Hurt (1)
Jump (1)
BreakDown (1)
OnLevelUp (1)
PushDown (1)
respawn (1)
Example #1
0
Show file
private void DoubleTap() { if (Avatar.IsControllable) { Avatar.Eat(); } }