public void PlayFootStepTwo() { PlayerAudioStorage audioStorage = GetComponent <PlayerAudioStorage>(); if (audioStorage == null) { //print(audioStorage); print("audioStorage missing."); } AudioManager.Instance.PlayEffect(audioStorage._footstep_2, 0.15f); }
// Start is called before the first frame update void Start() { _anim = GetComponentInChildren <PlayerAnimation>(); _spriteR = GetComponentInChildren <SpriteRenderer>(); _dt = GetComponent <DialogTrigger>(); _canvas = GameObject.Find("Canvas").GetComponent <CanvasManager>(); rageBar = GameObject.Find("RageBarFill").GetComponent <Image>(); _scene = GetComponentInChildren <SceneSelector>(); _eventManager = EventManager.Instance != null ? EventManager.Instance : FindObjectOfType <EventManager>(); if (_eventManager == null) { Debug.Log("Event Manager is null"); } audioStorage = GetComponent <PlayerAudioStorage>(); audioStorage = GetComponent <PlayerAudioStorage>(); heart1 = GameObject.Find("Heart_1").GetComponent <Animator>(); heart2 = GameObject.Find("Heart_2").GetComponent <Animator>(); heart3 = GameObject.Find("Heart_3").GetComponent <Animator>(); rageBarOrigSize = rageBar.rectTransform.sizeDelta; rage = 0; if (_canvas == null) { Debug.LogError("The Canvas is NULL"); } _helpLevel = 0; _eventManager.UpdateHelpText(_helpLevel); _gameStart = true; _waterSceneActive = false; _eventManager.StartGammieScene += FreeGammyCutScene; _eventManager.StartRage += ActivateRage; _eventManager.DialogActive += StopActions; }
// Start is called before the first frame update void Start() { audioStorage = GetComponent <PlayerAudioStorage>(); }
public void PlayFootstepOne() { PlayerAudioStorage audioStorage = GetComponent <PlayerAudioStorage>(); AudioManager.Instance.PlayEffect(audioStorage._footstep_1, 0.15f); }