Example #1
0
        protected override void OnAwake(PlayerActor player)
        {
            Singleton <Input> .Instance.ReserveState(Input.ValidType.UI);

            Singleton <Input> .Instance.SetupState();

            MapUIContainer.SetVisibleHUDExceptStoryUI(false);
            MapUIContainer.StorySupportUI.Close();
            MapUIContainer.RefreshCommands(0, player.WarpCommandInfos);
            MapUIContainer.CommandList.CancelEvent = (Action)(() => player.CancelWarp());
            MapUIContainer.SetActiveCommandList(true, "ワープ");
        }