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C# (CSharp) Player1.DefaultScale Examples
Programming Language:
C# (CSharp)
Class/Type:
Player1
Method/Function:
DefaultScale
Examples at hotexamples.com:
1
C# (CSharp) Player1.DefaultScale - 1 examples found
. These are the top rated real world C# (CSharp) examples of
Player1.DefaultScale
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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Attack(7)
Damage(6)
Dispose(2)
Clear(2)
AssignPlayerReference(2)
AssignStation(2)
Contains(2)
CleanChosenCards(2)
Damaged(2)
DecreaseVelocity(2)
ClearStationAssignment(2)
Dequeue(2)
AddCard(2)
CheckStatus(1)
CheckIfCheckerShouldBeKing(1)
CheckActionApplicable(1)
CanDeffend(1)
CanAtack(1)
ClearDeadUnits(1)
Confirm(1)
Clone(1)
CompletedLongUser(1)
CambiarAConduccion(1)
Connect(1)
CreatePlayer(1)
Deal(1)
DefaultScale(1)
Desactive(1)
DetachObserver(1)
DidSomething(1)
Dies(1)
CambiarADescarga(1)
Activate(1)
ButtonReleased(1)
AddToDeck(1)
ActiveAnim(1)
ActiveLongUser(1)
Add(1)
AddAircraft(1)
AddCardToDeck(1)
AddCards(1)
AddCardsToDeck(1)
AddComponent(1)
AddForce(1)
AddForces(1)
AddRange(1)
AddStats(1)
AddWeapon(1)
ButtonPressed(1)
Advance(1)
Frequently Used Methods
Attack (7)
Damage (6)
Dispose (2)
Clear (2)
AssignPlayerReference (2)
AssignStation (2)
Contains (2)
CleanChosenCards (2)
Damaged (2)
DecreaseVelocity (2)
Frequently Used Methods
ClearStationAssignment (2)
Dequeue (2)
AddCard (2)
CheckStatus (1)
CheckIfCheckerShouldBeKing (1)
CheckActionApplicable (1)
CanDeffend (1)
CanAtack (1)
ClearDeadUnits (1)
Confirm (1)
Clone (1)
CompletedLongUser (1)
CambiarAConduccion (1)
Connect (1)
CreatePlayer (1)
Deal (1)
DefaultScale (1)
Desactive (1)
DetachObserver (1)
DidSomething (1)
Frequently Used Methods
Clone (1)
CompletedLongUser (1)
CambiarAConduccion (1)
Connect (1)
CreatePlayer (1)
Deal (1)
DefaultScale (1)
Desactive (1)
DetachObserver (1)
DidSomething (1)
Dies (1)
CambiarADescarga (1)
Activate (1)
ButtonReleased (1)
AddToDeck (1)
ActiveAnim (1)
ActiveLongUser (1)
Add (1)
AddAircraft (1)
AddCardToDeck (1)
AddCards (1)
AddCardsToDeck (1)
AddComponent (1)
AddForce (1)
AddForces (1)
AddRange (1)
AddStats (1)
AddWeapon (1)
ButtonPressed (1)
Advance (1)
Frequently Used Methods
Dies (1)
CambiarADescarga (1)
Activate (1)
ButtonReleased (1)
AddToDeck (1)
ActiveAnim (1)
ActiveLongUser (1)
Add (1)
AddAircraft (1)
AddCardToDeck (1)
AddCards (1)
AddCardsToDeck (1)
AddComponent (1)
AddForce (1)
AddForces (1)
AddRange (1)
AddStats (1)
AddWeapon (1)
ButtonPressed (1)
Advance (1)
Animation (1)
AnyMoveLeft (1)
Apagar (1)
ApplyKnockBack (1)
AttachObserver (1)
Attacked (1)
AttemptFire (1)
Awake (1)
BriefUser (1)
ButtonJustPressed (1)
Active (1)
ButtonJustReleased (1)
Example #1
0
Show file
public override void ResetScale() { DefaultScale(); player1.DefaultScale(); }