public void SetupCanvas(PixelFarm.Drawing.DrawBoard canvas) { bridge.SetupCanvas(canvas); }
public void InitRootGraphics(RootGraphic rootgfx, ITopWindowEventRoot topWinEventRoot, InnerViewportKind innerViewportKind, IGpuOpenGLSurfaceView nativeWindow, AbstractTopWindowBridge bridge) { //create a proper bridge**** _rootgfx = rootgfx; _topWinEventRoot = topWinEventRoot; _innerViewportKind = innerViewportKind; _viewport = nativeWindow; _winBridge = bridge; nativeWindow.SetSize(rootgfx.Width, rootgfx.Height); switch (innerViewportKind) { case InnerViewportKind.GdiPlusOnGLES: case InnerViewportKind.AggOnGLES: case InnerViewportKind.GLES: { _winBridge.OnHostControlLoaded(); try { nativeWindow.MakeCurrent(); } catch (Exception ex) { } int w = nativeWindow.Width; int h = nativeWindow.Height; int max = Math.Max(w, h); _pcx = PixelFarm.DrawingGL.GLPainterCore.Create(max, max, w, h, true); _glPainter = new GLPainter(); _glPainter.BindToPainterCore(_pcx); if (PixelFarm.Drawing.GLES2.GLES2Platform.TextService != null) { var printer = new GLBitmapGlyphTextPrinter(_glPainter, PixelFarm.Drawing.GLES2.GLES2Platform.TextService); _glPainter.TextPrinter = printer; } else { //warn....! } //canvasPainter.SmoothingMode = PixelFarm.Drawing.SmoothingMode.HighQuality; //---------------------- //1. win gdi based //var printer = new WinGdiFontPrinter(canvas2d, view.Width, view.Height); //canvasPainter.TextPrinter = printer; //---------------------- //2. raw vxs //var printer = new PixelFarm.Drawing.Fonts.VxsTextPrinter(canvasPainter); //canvasPainter.TextPrinter = printer; //---------------------- //3. agg texture based font texture //_glPainter.TextPrinter = new CpuBlitTextSpanPrinter2(_glPainter, 400, 50, PixelFarm.Drawing.GLES2.GLES2Platform.TextService); //TODO: review this again! //3 var drawboard = new PixelFarm.Drawing.GLES2.MyGLDrawBoard(_glPainter); _glPainter.SetDrawboard(drawboard); _drawboard = drawboard; //{ //in mixed mode //GDI+ on GLES, Agg on GLES we provide a software rendering layer too PixelFarm.Drawing.DrawBoard cpuDrawBoard = null; // CreateSoftwareDrawBoard(view.Width, view.Height, innerViewportKind); drawboard.SetCpuBlitDrawBoardCreator(() => cpuDrawBoard ?? (cpuDrawBoard = CreateSoftwareDrawBoard(w, h, innerViewportKind))); //} ((OpenGL.MyTopWindowBridgeOpenGL)_winBridge).SetCanvas(drawboard); } break; } }
static PaintVisitor GetSharedPainter(LayoutFarm.HtmlBoxes.HtmlContainer htmlCont, PixelFarm.Drawing.DrawBoard canvas) { PaintVisitor painter = null; if (painterStock.Count == 0) { painter = new PaintVisitor(); } else { painter = painterStock.Dequeue(); } painter.Bind(htmlCont, canvas); return(painter); }
public void InitRootGraphics( RootGraphic rootgfx, ITopWindowEventRoot topWinEventRoot, InnerViewportKind innerViewportKind) { //create a proper bridge**** _rootgfx = rootgfx; _topWinEventRoot = topWinEventRoot; _innerViewportKind = innerViewportKind; switch (innerViewportKind) { #if GL_ENABLE case InnerViewportKind.GdiPlusOnGLES: case InnerViewportKind.AggOnGLES: case InnerViewportKind.GLES: { //temp not suppport var bridge = new OpenGL.MyTopWindowBridgeOpenGL(rootgfx, topWinEventRoot); var view = new OpenGL.GpuOpenGLSurfaceView(); view.Width = rootgfx.Width; view.Height = rootgfx.Height; _gpuSurfaceViewUserControl = view; this.Controls.Add(view); //--------------------------------------- view.Bind(bridge); _winBridge = bridge; //--------------------------------------- IntPtr hh1 = view.Handle; //force real window handle creation view.MakeCurrent(); int max = Math.Max(view.Width, view.Height); _pcx = GLPainterContext.Create(max, max, view.Width, view.Height, true); _glPainter = new GLPainter(); _glPainter.BindToPainterContext(_pcx); _glPainter.TextPrinter = new GLBitmapGlyphTextPrinter(_glPainter, PixelFarm.Drawing.GLES2.GLES2Platform.TextService); //canvasPainter.SmoothingMode = PixelFarm.Drawing.SmoothingMode.HighQuality; //---------------------- //1. win gdi based //var printer = new WinGdiFontPrinter(canvas2d, view.Width, view.Height); //canvasPainter.TextPrinter = printer; //---------------------- //2. raw vxs //var printer = new PixelFarm.Drawing.Fonts.VxsTextPrinter(canvasPainter); //canvasPainter.TextPrinter = printer; //---------------------- //3. agg texture based font texture //var printer = new AggTextSpanPrinter(canvasPainter, 400, 50); //printer.HintTechnique = Typography.Rendering.HintTechnique.TrueTypeInstruction_VerticalOnly; //printer.UseSubPixelRendering = true; //canvasPainter.TextPrinter = printer; //3 var myGLCanvas1 = new PixelFarm.Drawing.GLES2.MyGLDrawBoard(_glPainter); //{ //in mixed mode //GDI+ on GLES, Agg on GLES we provide a software rendering layer too PixelFarm.Drawing.DrawBoard cpuDrawBoard = CreateSoftwareDrawBoard(view.Width, view.Height, innerViewportKind); myGLCanvas1.SetCpuBlitDrawBoardCreator(() => cpuDrawBoard); //} bridge.SetCanvas(myGLCanvas1); } break; #endif case InnerViewportKind.PureAgg: { var bridge = new GdiPlus.MyTopWindowBridgeAgg(rootgfx, topWinEventRoot); //bridge to agg var view = new CpuSurfaceView(); view.Dock = DockStyle.Fill; this.Controls.Add(view); //--------------------------------------- view.Bind(bridge); _winBridge = bridge; } break; case InnerViewportKind.GdiPlus: default: { var bridge = new GdiPlus.MyTopWindowBridgeGdiPlus(rootgfx, topWinEventRoot); //bridge with GDI+ var view = new CpuSurfaceView(); view.Size = new System.Drawing.Size(rootgfx.Width, rootgfx.Height); this.Controls.Add(view); //--------------------------------------- view.Bind(bridge); _winBridge = bridge; } break; #if __SKIA__ case InnerViewportKind.Skia: { //skiasharp *** var bridge = new Skia.MyTopWindowBridgeSkia(rootgfx, topWinEventRoot); var view = new CpuSurfaceView(); view.Dock = DockStyle.Fill; this.Controls.Add(view); //--------------------------------------- view.Bind(bridge); _winBridge = bridge; } break; #endif } }