Example #1
0
 public void restart()
 {
     forceFloat    = Forces1Script.getForce();
     force.text    = forceFloat.ToString();
     distanceFloat = Pin1Script.getDistance();
     distance.text = (distanceFloat.ToString() + " meters");
 }
Example #2
0
    // Use this for initialization
    void Start()
    {
        CanvasObject = GetComponent <Canvas>();

        Forces1       = GameObject.FindWithTag("Player1");
        Forces1Script = Forces1.GetComponent <Pin1>();
        forceFloat    = Forces1Script.getForce();
        force.text    = "0";

        Pin1          = GameObject.FindWithTag("Pin1");
        Pin1Script    = Pin1.GetComponent <PinGravity>();
        distanceFloat = Pin1Script.getDistance();
        distance.text = (distanceFloat.ToString() + " meters");


        gameManagerObject = GameObject.FindWithTag("GameManager");
        gameManagerScript = gameManagerObject.GetComponent <GameManager>();
        //playerTurn.text = gameManagerScript.getPlayerTurn().ToString();
        //playerRound.text = gameManagerScript.getRound().ToString();

        player1Max.text = "0";
        player2Max.text = "0";
    }