Example #1
0
 //!isPart && !isAssembly => Light or camera
 bool isAssembly(int node)
 {
     if (PiXYZ4UnityWrapper.getSceneNodeType(node) != PiXYZ4UnityWrapper.SceneNodeType.COMPONENT)
     {
         return(true);
     }
     return(PiXYZ4UnityWrapper.getComponentType(node) == PiXYZ4UnityWrapper.ComponentType.ASSEMBLY);
 }
Example #2
0
 bool isPart(int node)
 {
     if (PiXYZ4UnityWrapper.getSceneNodeType(node) != PiXYZ4UnityWrapper.SceneNodeType.COMPONENT)
     {
         return(false);
     }
     return(PiXYZ4UnityWrapper.getComponentType(node) == PiXYZ4UnityWrapper.ComponentType.PART);
 }