PhotonView is a class in C# that allows for network synchronization of GameObjects across multiple clients in a Photon Unity Networking (PUN) environment. It enables the remote instantiation, ownership transfer, and destruction of GameObjects, as well as the synchronization of their properties and RPC calls. By attaching a PhotonView component to a GameObject, it can be easily networked and interacted with by different players in a real-time multiplayer game.
C# (CSharp) PhotonView - 60 examples found. These are the top rated real world C# (CSharp) examples of PhotonView extracted from open source projects. You can rate examples to help us improve the quality of examples.