private void Constructor(EventManager eventManager, Animator playerAnimator, PersonMover playerMover)
 {
     _eventManager = eventManager;
     _animator     = playerAnimator;
     _personMover  = playerMover;
 }
Example #2
0
 private void OnValidate()
 {
     mover = GetComponent <PersonMover>();
 }
Example #3
0
 private void Constructor(EventManager eventManager, EnemyAnimations enemyAnimations, PersonMover enemyMover)
 {
     _eventManager    = eventManager;
     _enemyAnimations = enemyAnimations;
     _personMover     = enemyMover;
 }