Example #1
0
    public void Load()
    {
        SettingsIndex = (int)Persistance.LoadObject("SettingsIndex", 0);

        ListNullCheck();
        LoadAllSettings();
    }
Example #2
0
 public void Load(int i, GameSettings defaultSettings)
 {
     PlayerSpeed   = (int)Persistance.LoadObject("PlayerSpeed" + i, defaultSettings.PlayerSpeed);
     FinalScore    = (int)Persistance.LoadObject("FinalScore" + i, defaultSettings.FinalScore);
     ObstacleSpeed = (float)Persistance.LoadObject("ObstacleSpeed" + i, defaultSettings.ObstacleSpeed);
     StartCount    = (int)Persistance.LoadObject("StartCount" + i, defaultSettings.StartCount);
     AddAmount     = (int)Persistance.LoadObject("AddAmount" + i, defaultSettings.AddAmount);
     TakeAmount    = (int)Persistance.LoadObject("TakeAmount" + i, defaultSettings.TakeAmount);
 }