Example #1
0
    IEnumerator StartGame()
    {
        Reset();                                       // reset HUD elements

        CursorController.instance.HideCursor();        // hide cursor on screen
        pause.CallMenu();                              // now player can stop game by pressing escape

        isEnemySpawn = true;
        isPickUpSpawn = true;

        SpawnPlayer();                                 // Create Player on Map

        yield return new WaitForSeconds(startWait);    // wait before player ship will appeare on screen
    }