Example #1
0
 // Use this for initialization
 void Start()
 {
     rigidbody               = GetComponent <Rigidbody>();
     parkourGameManager      = FindObjectOfType <ParkourGameManager>();
     bodyCollision           = transform.Find("BodyCollision").gameObject;
     startBodyCollisionScale = bodyCollision.transform.localScale;
 }
Example #2
0
 // Use this for initialization
 void Start()
 {
     rigidbody          = GetComponent <Rigidbody>();
     parkourGameManager = FindObjectOfType <ParkourGameManager>();
 }
Example #3
0
 // Use this for initialization
 void Start()
 {
     parkourGameManager = FindObjectOfType <ParkourGameManager>();
     slowMagnification  = parkourGameManager.SlowMagnification();
 }