public override void ShowLexicon(PanelBuilder panel) { base.ShowLexicon(panel); panel.AddSubLabel("Author", author); panel.AddSubLabel("Level", level); panel.AddSubLabel("Size", $"{width}x{height}"); if (S.Debug()) { panel.AddLabel("Folder: " + folder); } req.BuildPanel(panel, null); if (Intern()) { panel.AddHeaderLabel("Overview"); panel.AddImage(UnityEngine.Resources.Load <Sprite>(folder.Substring(1) + "/" + id)); } else { FileInfo img = new FileInfo(Dir() + id + ".png"); if (img.Exists) { panel.AddHeaderLabel("Overview"); panel.AddImage(SpriteHelper.LoadExternalSprite(img.FullName)); } } }
public override void ShowDetail(PanelBuilder panel) { panel.AddImageLabel(_info.name, _info.Sprite()); panel.AddHeaderLabel("Information"); //diff unit? if (!_info.Owner(S.ActPlayerID())) { panel.AddSubLabel("Owner", _info.Player().name, _info.Player().Coat().Icon); panel.AddSubLabel("HP", $"??/{_info.baseData.hp}", "hp"); panel.AddSubLabel("AP", $"??/{_info.baseData.ap}", "ap"); return; } panel.RichText(_info.data.info.LastInfo()); panel.AddSubLabel("HP", $"{_info.data.hp}/{_info.data.hpMax}", "hp"); panel.AddSubLabel("AP", $"{_info.data.ap}/{_info.data.apMax}", "ap"); Construction con = _info.GetComponent <Construction>(); if (con != null) { panel.AddResT("constructionOnGoing", _info.data.construction.ToDictionary(entry => entry.Key, entry => entry.Value)); panel.AddLabelT("constructionOnGoingDesc"); } panel.AddModi(_info.data.modi); }
public override void ShowDetail(PanelBuilder panel) { panel.AddHeaderLabelT("general"); panel.AddSubLabel("Name", _player.name, _player.Coat().Icon); panel.AddSubLabel(L.b.nations.Name(), _player.Nation().Name(), _player.Nation().Icon); panel.AddSubLabel("Points", _player.points.ToString()); panel.AddModi(S.Game().data.modi); }
public override void ShowDetail(PanelBuilder panel) { panel.AddHeaderLabelT("general"); panel.AddSubLabel("Total",_mapElementInfo.data.spells.total.ToString()); panel.AddHeaderLabelT("spell"); foreach (var s in _mapElementInfo.data.spells.known) { Spell spell = L.b.spells[s]; panel.AddSubLabel(spell.Name(), _mapElementInfo.data.spells.count[s].ToString(), spell.Icon); } }
public void ShowInfo(PanelBuilder panel) { panel.AddHeaderLabel(name); panel.AddSubLabel("Round", round, "round"); panel.AddSubLabel("Date", date.ToLongDateString(), "!Icons/fugue:date"); panel.AddSubLabel("Game", version, "logo"); if (S.Debug()) { panel.AddSubLabel("File", file, "file"); } }
public override void ShowLexicon(PanelBuilder panel) { base.ShowLexicon(panel); panel.AddSubLabel("Daytime", daytime); panel.AddSubLabel("Season", season); panel.AddModi(modi); if (S.IsGame()) { panel.AddHeaderLabel("Actual"); panel.AddLabel(GameMgmt.Get().gameRound.GetRoundString()); } }
public override void ShowDetail(PanelBuilder panel) { foreach (Quest q in S.ActPlayer().quests.quests) { panel.AddSubLabel(q.Name(), q.status.ToString(), q.Sprite()); } }
public override void ShowDetail(PanelBuilder panel) { panel.AddHeaderLabel("General"); panel.AddSubLabel("Version", Application.version); panel.AddSubLabel("System", Application.platform.ToString()); panel.AddHeaderLabel("Library"); foreach (var m in L.b.mgmts.Values) { panel.AddImageLabel($"{m.Length} x {m.Name()}", m.Sprite()); } panel.AddHeaderLabel("Mods"); foreach (var mod in ModManager.GetInstalledModDirectories(true)) { panel.AddLabel(new DirectoryInfo(mod).Name); } }
public void ShowInfo(PanelBuilder panel, Player player = null) { AddImageLabel(panel); panel.RichText(desc); panel.AddSubLabel("Status", (IsFinish() ? "Finish":"In Progress"), IsFinish() ?"yes":"round"); reqs.BuildPanel(panel, player); actions.BuildPanelT(new ActionDisplaySettings(panel, null)); }
public void AddSubLabel(PanelBuilder panel, int count, string header = null, string display = null) { if (string.IsNullOrEmpty(display)) { display = count.ToString(); } var text = Plural(count, header, display); panel.AddSubLabel(Name(), text, Sprite()); }
public override void ShowLexicon(PanelBuilder panel, [CanBeNull] MapElementInfo onMap, [CanBeNull] NVector pos) { base.ShowLexicon(panel); if (!string.IsNullOrEmpty(winter)) { DataTerrain w = L.b.terrains[winter]; panel.AddSubLabel(S.T("terrainPassableWinter"), w.Name(), w.Sprite()); } panel.AddHeaderLabelT("move"); foreach (Movement m in L.b.movements.Values()) { int costO = MoveCost(m.id); int cost = pos == null?costO:GameMgmt.Get().newMap.PathFinding(pos.level).CostNode(S.ActPlayer(), m.id, pos); var mess = S.T("terrainPassable", cost == 0?S.T("terrainPassableNot"):S.T("terrainPassableAP", cost), cost == costO ? "" : S.T("terrainPassableOrg", costO == 0?S.T("terrainPassableNot"):S.T("terrainPassableAP", costO))); panel.AddSubLabel(m.Name(), mess, m.Icon); } //if (movement.Count == 0) panel.AddImageLabel(S.T("terrainPassableNot"),"no"); panel.AddModi(modi); ShowRes(panel, S.IsGame()?S.ActPlayer():null, pos); }
public override void ShowDetail(PanelBuilder panel) { PlayerResearchMgmt mgmt = S.ActPlayer().research; panel.AddHeaderLabel("Actual"); if (mgmt.actual == null || mgmt.actual.Count == 0) { panel.AddImageLabel("No Research at the moment", "no"); } else { foreach (string e in mgmt.actual) { Element el = L.b.elements[e]; panel.AddImageLabel(el.Name(), el.Icon); } } elements = new List <string>(); panel.AddHeaderLabel("New Research area"); foreach (string en in S.ActPlayer().elements.elements) { Element e = L.b.elements[en]; panel.AddImageTextButton($"Add {e.Name()}", e.Sprite(), (() => { elements.Add(e.id); UpdateDesc(); })); } panel.AddHeaderLabel("Control"); desc = panel.AddLabel("???? ???? ???? ???? ???? ???? ???? ???? ???? ???? ???? ???? "); panel.AddButton("Clear actual plan", () => { elements.Clear(); UpdateDesc(); }); start = panel.AddButton("??", () => { mgmt.BeginNewResearch(elements); window.CloseWindow(); }); UpdateDesc(); if (S.Debug()) { panel.AddSubLabel($"Act cost", S.ActPlayer().research.cost.ToString()); panel.AddHeaderLabel("General possible"); panel.AddLabel(String.Join(",", S.ActPlayer().research.AvailableResearch().Select(r => r.Name()))); if (mgmt.actual != null) { panel.AddHeaderLabel("Actual possible"); panel.AddLabel(String.Join(",", S.ActPlayer().research.AvailableResearch(mgmt.actual).Select(r => r.Name()))); } } }
public override void ShowDetail(PanelBuilder panel) { panel.AddSubLabel("Position", _mapElementInfo.Pos().ToString()); panel.AddHeaderLabel("HP"); panel.AddInput("HP", _mapElementInfo.data.hp, (s => { _mapElementInfo.data.hp = s; })); panel.AddHeaderLabel("AP"); panel.AddInput("AP", _mapElementInfo.data.ap, (s => { _mapElementInfo.data.ap = s; })); panel.AddButton("Set Finish", _mapElementInfo.FinishConstruct); //display all actions foreach (var act in _mapElementInfo.data.action.actions) { act.PerformAction().BuildPanel(new ActionDisplaySettings(panel, _mapElementInfo.Player(), _mapElementInfo, _mapElementInfo.Pos(), act)); } //display modis }
public void ShowInfo(PanelBuilder panel) { if (!ActPlayerIsOwner()) { panel.AddImageLabel(name, GetIcon()); panel.AddLabel(GetTownLevelName()); panel.AddSubLabel("Owner", Player().name, Player().Coat().Icon); return; } panel.AddInputRandom("town name", name, val => name = val, () => LClass.s.NameGenerator(Player().Nation().TownNameGenerator)); panel.AddLabel(GetTownLevelName()); L.b.res[C.Inhabitant] .AddImageLabel(panel, $"{GetRes(C.Inhabitant)}/{MaxInhabitantsAndWorker().maxInhabitants}"); //panel.AddSubLabel(L.b.res["inhabitant"].name,$"{}/{}",L.b.res["inhabitant"].Icon); //ShowRes(panel); ShowCombineRes(panel); panel.AddModi(modi); }
public override void ShowDetail(PanelBuilder panel) { ShowInhabitants(panel); //usage? if (!L.b.gameOptions["usageTown"].Bool()) { return; } var inh = town.GetRes(C.Inhabitant); panel.AddSubLabel("Productivity", town.modi["produce"], "res"); if (town.usageMess != null) { panel.AddSubLabel("Status", town.usageMess); } int usages = 0; panel.AddHeaderLabelT("usageRound"); //find usage count foreach (Usage usage in L.b.usages.Values()) { //can use? if (!usage.req.Check(town.Player())) { continue; } usages += usage.factor; } int usageMax = usages; //use usage foreach (Usage usage in L.b.usages.Values()) { //can use? if (!usage.req.Check(town.Player())) { continue; } var r = L.b.res[usage.id]; int amount = (int)Math.Round(inh * usage.rate); int hasAmount = town.GetRes(r.id); panel.AddSubLabel(usage.Name(), S.T("usageRoundRes", amount, hasAmount), usage.Icon); //need res? if (amount >= 0 || amount * -1 <= hasAmount) { usages -= 1; } } //worker //res panel.AddHeaderLabelT("usageRoundResult"); panel.AddImageLabel(S.T("usageRoundResultStatus", usageMax - usages, usageMax - town.level), "usage"); panel.AddImageLabel(town.level >= usages?S.T("usageRoundResultStatusFulfilled"):S.T("usageRoundResultStatusNotFulfilled"), town.level >= usages); }