public override void ShowDetail(PanelBuilder panel) { //res town.ShowCombineRes(panel); //res town.ShowRes(panel); //show grow last round bool found = false; foreach (var r in town.resStatistic.GetLast(ResType.Produce)) { var i = L.b.res[r.Key]; if (i.special || i.Hidden) { continue; } if (!found) { found = true; panel.AddHeaderLabelT("townProduceLastRound"); } i.AddImageLabel(panel, (int)r.Value); } }
public override void ShowDetail(PanelBuilder panel) { panel.AddHeaderLabelT("name"); panel.AddInputRandom("Name", startConfig[id + "name"], s => { startConfig[id + "name"] = s; UIHelper.UpdateButtonText(button, s); }, () => LClass.s.NameGenerator("unit")); panel.AddHeaderLabelT("nation"); panel.AddDropdown(L.b.nations.Values().ToList(), startConfig[id + "nation"], s => { startConfig[id + "nation"] = s; }); panel.AddHeaderLabelT("coat"); panel.AddDropdown(L.b.coats.GetAllByCategory("kingdom"), startConfig[id + "coat"], s => { startConfig[id + "coat"] = s; UIHelper.UpdateButtonImage(button, L.b.coats[s].Sprite()); }); panel.AddHeaderLabelT("endlessWin"); panel.AddCheckbox(Boolean.Parse(startConfig[id + "winGold"]), S.T("endlessWinGold"), b => { startConfig[id + "winGold"] = b.ToString(); }); panel.AddHeaderLabelT("endlessLose"); panel.AddCheckbox(Boolean.Parse(startConfig[id + "loseKing"]), S.T("endlessLoseUnit"), b => { startConfig[id + "loseKing"] = b.ToString(); }); }
public override void ShowDetail(PanelBuilder panel) { panel.AddImageLabel(_info.name, _info.Sprite()); panel.AddHeaderLabel("Information"); //diff unit? if (!_info.Owner(S.ActPlayerID())) { panel.AddSubLabel("Owner", _info.Player().name, _info.Player().Coat().Icon); panel.AddSubLabel("HP", $"??/{_info.baseData.hp}", "hp"); panel.AddSubLabel("AP", $"??/{_info.baseData.ap}", "ap"); return; } panel.RichText(_info.data.info.LastInfo()); panel.AddSubLabel("HP", $"{_info.data.hp}/{_info.data.hpMax}", "hp"); panel.AddSubLabel("AP", $"{_info.data.ap}/{_info.data.apMax}", "ap"); Construction con = _info.GetComponent <Construction>(); if (con != null) { panel.AddResT("constructionOnGoing", _info.data.construction.ToDictionary(entry => entry.Key, entry => entry.Value)); panel.AddLabelT("constructionOnGoingDesc"); } panel.AddModi(_info.data.modi); }
public void ShowRes(PanelBuilder panel, Player player, NVector pos) { //addHeader if (pos != null && GameMgmt.Get().data.map.levels[pos.level].ResGenKey(pos.x, pos.y) != null && player != null && player.overlay.Get("res", pos) == 1) { panel.AddHeaderLabelT("res"); foreach (string key in GameMgmt.Get().data.map.levels[pos.level].ResGenKey(pos.x, pos.y)) { if (S.Debug()) { panel.AddHeaderLabel(key); panel.AddInput(key, GameMgmt.Get().data.map.ResGen(pos, key), val => GameMgmt.Get().data.map.ResGenAdd(pos, key, val - GameMgmt.Get().data.map.ResGen(pos, key))); continue; } L.b.res[key].AddImageLabel(panel, L.b.terrains.GenDesc(GameMgmt.Get().data.map.ResGen(pos, key))); } return; } if (res.Count > 0) { panel.AddHeaderLabelT("resInclude"); foreach (KeyValuePair <string, string> r in res) { int chance = ResChance(r.Key); var c = ResRange(r.Key); string txt = S.T("resCountRange", L.b.terrains.GenDesc(c.min), L.b.terrains.GenDesc(c.max)); L.b.res[r.Key].AddImageLabel(panel, chance >= 1 ? S.T("resCountChance", chance, txt) : txt); } } }
public override void ShowDetail(PanelBuilder panel) { foreach (var action in info.data.action.actions) { action.PerformAction().BuildPanel(new ActionDisplaySettings(panel, info.Player(), info, info.Pos(), action)); } }
private void ShowIntern(PanelBuilder panel, MapElementInfo onMap, NVector pos) { base.ShowLexicon(panel); var b = L.b.modifiers[C.BuildRes].CalcText(buildTime, S.ActPlayer(), pos); L.b.res[C.BuildRes].AddSubLabel(panel, b.value, "round", b.display); int _view = onMap == null ? visibilityRange : onMap.data.visibilityRange; int _atk = onMap == null ? atk : onMap.data.atk; int _def = onMap == null ? def : onMap.data.def; var v = L.b.modifiers[C.ViewModi].CalcText(_view, S.ActPlayer(), pos); L.b.modifiers[C.ViewModi].AddSubLabel(panel, v.value, "field", v.display); ShowWorker(panel); if (_atk > 0 || _def > 0) { panel.AddHeaderLabelT("fight"); } panel.AddSubLabelT("atk", _atk, "atk"); panel.AddSubLabelT("def", _def, "def"); panel.AddResT("constructionCost", cost); req.BuildPanel(panel, S.T("constructionReq"), null, pos); panel.AddModi(modi); }
public void BuildPanel(PanelBuilder panel, string title, Player player = null) { try { //addHeader if (reqs.Count == 0) { return; } panel.AddHeaderLabel(title); //add req foreach (var req in reqs) { BaseReq r = OLib.GetReq(req[0]); if (player == null) { panel.AddLabel(r.Desc(null, req[1])); } else { panel.AddImageLabel(r.Desc(player, req[1]), r.Check(player, req[1])); } } } catch (Exception e) { ExceptionHelper.ShowException(e); } }
/// <summary> /// 获取标签生成器 /// </summary> protected override TagBuilder GetTagBuilder() { var builder = new PanelBuilder(); Config(builder); return(builder); }
public override void ShowDetail(PanelBuilder panel) { base.ShowDetail(panel); //show cost differences panel.AddHeaderLabel("Real cost"); bool found = false; foreach (var cost in build.cost) { var r = L.b.res[cost.Key]; if (!go.baseData.cost.ContainsKey(cost.Key)) { r.AddImageLabel(panel, cost.Value); found = true; continue; } if (cost.Value > go.baseData.cost[cost.Key]) { r.AddImageLabel(panel, cost.Value - go.baseData.cost[cost.Key]); found = true; } } if (!found) { panel.AddLabel("No extra cost"); } }
public override void ShowDetail(PanelBuilder panel) { AddItem(panel, "hand1", "hand"); AddItem(panel, "hand2", "hand"); AddItem(panel, "armour", "armour"); AddItem(panel, "shoe", "shoe"); }
public override void ShowDetail(PanelBuilder panel) { foreach (Quest q in S.ActPlayer().quests.quests) { panel.AddSubLabel(q.Name(), q.status.ToString(), q.Sprite()); } }
public override void ShowDetail(PanelBuilder panel) { panel.AddHeaderLabel("Receipts"); int i = 0; bool found = false; while (_holder.data.ContainsKey("craft" + i)) { found = true; var d = SplitHelper.SplitInt(_holder.data["craft" + i]); Craft c = L.b.crafts[d.key]; int id = i; Button b = panel.AddImageTextButton((d.value == -1?"Endless ":d.value + "x ") + c.Name(), c.Icon, () => { Remove(id); }); i++; } if (!found) { panel.AddLabel("No active receipt found. You can add some from the left menu."); } }
public override void ShowLexicon(PanelBuilder panel) { base.ShowLexicon(panel); panel.AddSubLabel("Author", author); panel.AddSubLabel("Level", level); panel.AddSubLabel("Size", $"{width}x{height}"); if (S.Debug()) { panel.AddLabel("Folder: " + folder); } req.BuildPanel(panel, null); if (Intern()) { panel.AddHeaderLabel("Overview"); panel.AddImage(UnityEngine.Resources.Load <Sprite>(folder.Substring(1) + "/" + id)); } else { FileInfo img = new FileInfo(Dir() + id + ".png"); if (img.Exists) { panel.AddHeaderLabel("Overview"); panel.AddImage(SpriteHelper.LoadExternalSprite(img.FullName)); } } }
static void Main(string[] args) { Builder builder = new PanelBuilder("Exfactor Grup SRL"); House house2 = builder.Create(); builder = new WoodBuilder("Dansicons SRL"); House house = builder.Create(); }
public override void ShowDetail(PanelBuilder panel) { panel.AddHeaderLabelT("general"); panel.AddSubLabel("Name", _player.name, _player.Coat().Icon); panel.AddSubLabel(L.b.nations.Name(), _player.Nation().Name(), _player.Nation().Icon); panel.AddSubLabel("Points", _player.points.ToString()); panel.AddModi(S.Game().data.modi); }
public override void ShowDetail(PanelBuilder panel) { _build.AddImageLabel(panel); panel.AddResT("constructionCost", _cost); panel.AddHeaderLabelT("general"); var hpap = CalculatedData.Calc(_build, _cost); panel.AddSubLabelT("hp", hpap.hp, "hp"); panel.AddSubLabelT("ap", hpap.ap, "ap"); var b = L.b.modifiers[C.BuildRes].CalcText(hpap.buildTime, S.ActPlayer(), pos); L.b.res[C.BuildRes].AddSubLabel(panel, b.value, "round", b.display); panel.AddButtonT("reset", (() => { _cost = new Dictionary <string, int>(_costOrg); ReCalc(0); })); //what replace? if (!_cost.ContainsKey(replace.id)) { panel.AddLabel(S.T("constructionOwnReplaceNothing", _build.Name())); return; } panel.AddHeaderLabel(S.T("constructionOwnReplace", replace.Text(_cost[replace.id]))); //build dropdown List <string> values = new List <string>(); List <string> titles = new List <string>(); foreach (Resource r in L.b.res.GetAllByCategory(replace.id)) { if (r.special == false && _town.KnowRes(r.id)) { values.Add(r.id); titles.Add(r.Text(_town.GetRes(r.id))); } } panel.AddDropdown(values.ToArray(), values[0], titles.ToArray(), s => { selected = L.b.res[s]; UpdateButton(); }); _one = panel.AddImageTextButton("", "logo", () => { ReCalc(1); }); _ten = panel.AddImageTextButton("", "logo", () => { ReCalc(10); }); max = panel.AddImageTextButton("", "logo", () => { ReCalc(Math.Min(_cost[replace.id], _town.GetRes(selected.id))); }); total = panel.AddImageTextButton("", "logo", () => { ReCalc(_cost[replace.id]); }); selected = L.b.res[values[0]]; UpdateButton(); }
public override void ShowLexicon(PanelBuilder panel) { base.ShowLexicon(panel); foreach (var k in trans) { panel.AddHeaderLabel(k.Key); panel.AddLabel(k.Value); } }
public void ShowInfo(PanelBuilder panel, Player player = null) { AddImageLabel(panel); panel.RichText(desc); panel.AddSubLabel("Status", (IsFinish() ? "Finish":"In Progress"), IsFinish() ?"yes":"round"); reqs.BuildPanel(panel, player); actions.BuildPanelT(new ActionDisplaySettings(panel, null)); }
public void AddSubLabel(PanelBuilder panel, int count, string header = null, string display = null) { if (string.IsNullOrEmpty(display)) { display = count.ToString(); } var text = Plural(count, header, display); panel.AddSubLabel(Name(), text, Sprite()); }
public override void ShowLexicon(PanelBuilder panel) { base.ShowLexicon(panel); req.BuildPanel(panel, "Requirements for development"); if (LClass.s.elementRuns.ContainsKey(id)) { LClass.s.elementRuns[id].ShowDetail(panel); } }
///<summary> /// Constructor for <see cref="BusinessObjectPanelVWG{T}"/> ///</summary> ///<param name="controlFactory"></param> ///<param name="uiDefName"></param> public BusinessObjectPanelVWG(IControlFactory controlFactory, string uiDefName) { PanelBuilder panelBuilder = new PanelBuilder(controlFactory); _panelInfo = panelBuilder.BuildPanelForForm(ClassDef.Get <T>().UIDefCol[uiDefName].UIForm); BorderLayoutManager layoutManager = controlFactory.CreateBorderLayoutManager(this); layoutManager.AddControl(_panelInfo.Panel, BorderLayoutManager.Position.Centre); this.Size = _panelInfo.Panel.Size; this.MinimumSize = _panelInfo.Panel.Size; }
public override void ShowDetail(PanelBuilder panel) { panel.AddHeaderLabelT("general"); panel.AddSubLabel("Total",_mapElementInfo.data.spells.total.ToString()); panel.AddHeaderLabelT("spell"); foreach (var s in _mapElementInfo.data.spells.known) { Spell spell = L.b.spells[s]; panel.AddSubLabel(spell.Name(), _mapElementInfo.data.spells.count[s].ToString(), spell.Icon); } }
internal static IPanelInfo CreatePanelInfo (IControlFactory controlFactory, IClassDef classDef, string uiDefName, IBOEditorControl iboEditorControl) { IUIForm uiForm = GetUiForm(classDef, uiDefName); PanelBuilder panelBuilder = new PanelBuilder(controlFactory); IPanelInfo panelInfo = panelBuilder.BuildPanelForForm(uiForm); BorderLayoutManager layoutManager = controlFactory.CreateBorderLayoutManager(iboEditorControl); layoutManager.AddControl(panelInfo.Panel, BorderLayoutManager.Position.Centre); return(panelInfo); }
public override void ShowDetail(PanelBuilder panel) { panel.AddHeaderLabel("General"); LSys.tem.inputs.GetAllByCategory("general").ForEach(i => i.BuildPanel(panel)); panel.AddHeaderLabel("Actions"); LSys.tem.inputs.GetAllByCategory("unit").ForEach(i => i.BuildPanel(panel)); panel.AddHeaderLabel("Camera"); LSys.tem.inputs.GetAllByCategory("camera").ForEach(i => i.BuildPanel(panel)); }
//////////////////////////////////////////////// //////////////////////////////////////////////// void Awake() { if (_instance != null && _instance != this) { Destroy(gameObject); } else { _instance = this; } }
public override void ShowDetail(PanelBuilder panel) { panel.AddCheckbox(true, "Send errors automatically", s => { }).interactable = false; panel.AddCheckbox(true, "Send diagnostics", s => { }).interactable = false; panel.AddLabel( "If you do not want, to send the infos, please disable the network"); panel.AddLabel( "or use a firewall. See also the privacy statement in the help menu"); base.ShowDetail(panel); }
public void ShowInfo(PanelBuilder panel) { panel.AddHeaderLabel(name); panel.AddSubLabel("Round", round, "round"); panel.AddSubLabel("Date", date.ToLongDateString(), "!Icons/fugue:date"); panel.AddSubLabel("Game", version, "logo"); if (S.Debug()) { panel.AddSubLabel("File", file, "file"); } }
public void ShowDetail(PanelBuilder panel) { base.ShowLexicon(panel); panel.AddHeaderLabel("Scenarios"); foreach (Scenario s in Scenarios()) { if (s.req.Check(null)) { panel.AddImageTextButton(s.Name(), SpriteHelper.Load(s.Icon), (() => s.Start())); } } }
public override void ShowLexicon(PanelBuilder panel) { base.ShowLexicon(panel); panel.AddImageLabel(S.T("spellCost", cost), "ap"); req.BuildPanel(panel); reqTarget.BuildPanel(panel); var ah = new ActionDisplaySettings(panel, null); action.BuildPanelT(ah, "spellPerformSuccess"); actionFail.BuildPanelT(ah, "spellPerformFail"); }
public override void ShowLexicon(PanelBuilder panel) { base.ShowLexicon(panel); panel.AddSubLabel("Daytime", daytime); panel.AddSubLabel("Season", season); panel.AddModi(modi); if (S.IsGame()) { panel.AddHeaderLabel("Actual"); panel.AddLabel(GameMgmt.Get().gameRound.GetRoundString()); } }
public static PanelBuilder parent(Transform obj) { PanelBuilder b = new PanelBuilder (); b._parent = obj; return b; }