//TimeChecker tester = new TimeChecker(7);

        //TimeChecker m_sessionChecker = new TimeChecker(1 * 30 * 60);

        private void Update(object obj)
        {
            if (m_stateChecker.Check())
            {
                int playerCount = ClientSessionManager.Instance.GetCount();

                using (PT_Server_UpdateWorldState_NT sendfmProtocol = new PT_Server_UpdateWorldState_NT())
                {
                    sendfmProtocol.m_eServerType  = m_eServerType;
                    sendfmProtocol.m_nSequence    = m_config.m_nSequence;
                    sendfmProtocol.m_nPlayerCount = playerCount;
                    //sendfmProtocol.m_eWorldState = GetWorldState(playerCount);

                    SendPacketToCenter(sendfmProtocol);
                }
            }


            if (m_playerCounter.Check())
            {
            }
        }