//TimeChecker tester = new TimeChecker(7); //TimeChecker m_sessionChecker = new TimeChecker(1 * 30 * 60); private void Update(object obj) { if (m_stateChecker.Check()) { int playerCount = ClientSessionManager.Instance.GetCount(); using (PT_Server_UpdateWorldState_NT sendfmProtocol = new PT_Server_UpdateWorldState_NT()) { sendfmProtocol.m_eServerType = m_eServerType; sendfmProtocol.m_nSequence = m_config.m_nSequence; sendfmProtocol.m_nPlayerCount = playerCount; //sendfmProtocol.m_eWorldState = GetWorldState(playerCount); SendPacketToCenter(sendfmProtocol); } } if (m_playerCounter.Check()) { } }