public Physics(World w, PSetting setting, int speed) { this.w = w; this.setting = setting; this.speed = speed; this.random = new Random(); }
public Physics(World w, PSetting setting) : this(w, setting, 250) { }
public Physics(World w, PSetting setting) { this.w = w; this.setting = setting; this.wait = this.speed; }
public Physics(World w) { this.w = w; setting = PSetting.Normal; this.wait = this.speed; }