public void Stop() { if (!initialized) { return; } video.Stop(); }
// Stop playback and reset the current time displays to zero public void VideoStop() { video.Stop(); //playPauseIcon.sprite = playIcon; timelineCurrentDisplay.text = "00:00:00"; timelineSlider.value = 0; Subtitulos.text = ""; linea = 0; itemsubs = null; }
// Stop playback and reset the current time displays to zero public void VideoStop() { #if UNITY_PS4 video.Stop(); playPauseIcon.sprite = playIcon; timelineCurrentDisplay.text = "00:00:00:000"; timelineSlider.value = 0; AddToOutputText("Playback stopped"); #endif }