Example #1
0
        public void Person_PCA_V_TwoClouds_XYZ()
        {
         
            this.pointCloudTarget = new PointCloud(pathUnitTests + "\\2.obj");
            pointCloudTarget = PCA.RotateToOriginAxes(pointCloudTarget);

       
            this.pointCloudSource = new PointCloud(pathUnitTests + "\\1.obj");
            pointCloudSource = PCA.RotateToOriginAxes(pointCloudSource);

            PCA pca = new PCA();
            this.pointCloudResult = pca.AlignPointClouds_OneVector(this.pointCloudSource, this.pointCloudTarget, 0, 0);
            this.pointCloudResult = pca.AlignPointClouds_OneVector(this.pointCloudResult, this.pointCloudTarget, 1, 1);
            this.pointCloudResult = pca.AlignPointClouds_OneVector(this.pointCloudResult, this.pointCloudTarget, 2, 2);
            this.pointCloudResult = pca.AlignPointClouds_OneVector(this.pointCloudResult, this.pointCloudTarget, 0, 0);


            Show3PointCloudsInWindow(true);
            //ShowPointCloudsInWindow_PCAVectors(true);

            Assert.IsTrue(this.threshold > meanDistance);

            

        }
Example #2
0
        public void Person_PCA()
        {
          
            this.pointCloudTarget = new PointCloud(pathUnitTests + "\\2.obj");

            this.pointCloudSource = PointCloud.CloneAll(pointCloudTarget);
            PointCloud.RotateDegrees(pointCloudSource, 25, 10, 25);

            
            PCA pca = new PCA();
            this.pointCloudResult = pca.AlignPointClouds_OneVector(this.pointCloudSource, this.pointCloudTarget, 0, 0);
            this.pointCloudResult = pca.AlignPointClouds_OneVector(this.pointCloudResult, this.pointCloudTarget, 1, 1);
            this.pointCloudResult = pca.AlignPointClouds_OneVector(this.pointCloudResult, this.pointCloudTarget, 2, 2);
            this.pointCloudResult = pca.AlignPointClouds_OneVector(this.pointCloudResult, this.pointCloudTarget, 0, 0);

           
            Show3PointCloudsInWindow(true);
            //ShowPointCloudsInWindow_PCAVectors(true);

            Assert.IsTrue(4e-3f < PointCloud.MeanDistance(pointCloudTarget, pointCloudResult));

        }