public static void Generate(OnSucceeded OnSucceeded, OnFailed OnFailed) { #if (UNITY_IOS) GenerateIdentityVerificationSignature(OnSucceeded, OnFailed); #else OnFailed.Invoke("GameCenter authentification is only available for iOS"); #endif }
public void iSucceeded(ICommand command) { OnSucceeded?.Invoke(); m_TaskHandle.iSucceeded(command); }
private static extern void GenerateIdentityVerificationSignature(OnSucceeded OnSucceeded, OnFailed OnFailed);
public void iSucceeded() { OnSucceeded?.Invoke(); m_TaskHandle.iSucceeded(); }