public static void Generate(OnSucceeded OnSucceeded, OnFailed OnFailed)
 {
 #if (UNITY_IOS)
     GenerateIdentityVerificationSignature(OnSucceeded, OnFailed);
 #else
     OnFailed.Invoke("GameCenter authentification is only available for iOS");
 #endif
 }
Beispiel #2
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 public void iSucceeded(ICommand command)
 {
     OnSucceeded?.Invoke();
     m_TaskHandle.iSucceeded(command);
 }
 private static extern void GenerateIdentityVerificationSignature(OnSucceeded OnSucceeded, OnFailed OnFailed);
 public void iSucceeded()
 {
     OnSucceeded?.Invoke();
     m_TaskHandle.iSucceeded();
 }