/// <summary>
 /// On application pause.
 /// </summary>
 /// <param name="pauseStatus"></param>
 void OnApplicationPause(bool pauseStatus)
 {
     if (OnApplicationPauseEvent != null)
     {
         OnApplicationPauseEvent.Invoke(pauseStatus);
     }
 }
Example #2
0
 /// <summary>
 /// On application pause.
 /// </summary>
 /// <param name="pauseStatus"></param>
 void OnApplicationPause(bool pauseStatus)
 {
     OnApplicationPauseEvent?.Invoke(pauseStatus);
 }
Example #3
0
 void OnApplicationPause(bool pauseStatus)
 {
     onTrigger.Invoke(gameObject, pauseStatus);
 }
Example #4
0
 private void OnApplicationPause(bool pause)
 {
     OnApplicationPauseEvent?.Invoke();
 }