private void onAnalyticsGameOver(OnAnalyticsGameOver evt) { var status = GAProgressionStatus.Complete; if (evt.reason == EventStrings.MATCH_END_LOSE) { status = GAProgressionStatus.Fail; } else if (evt.reason == EventStrings.MATCH_END_QUIT) { status = GAProgressionStatus.Undefined; } GameAnalytics.NewProgressionEvent(status, evt.level.ToString(), evt.score); }
private void onAnalyticsGameOver(OnAnalyticsGameOver data) { sendFacebookEvent(data); }
private void onAnalyticsGameOver(OnAnalyticsGameOver evt) { AnalyticsEvent.GameOver(eventData: ((IAnalyticsEvent)evt).dataAsDictionary); }
private void onAnalyticsGameOver(OnAnalyticsGameOver data) { sendAppsFlyerEvent(data); }
private void onAnalyticsGameOver(OnAnalyticsGameOver evt) { showLog("OnAnalyticsGameOver"); }
private void onAnalyticsGameOver(OnAnalyticsGameOver data) { sendEvent(getPlayerEventRequest(data)); }