Example #1
0
 private void CharacterSelectController_SelectSurvivor(On.RoR2.UI.CharacterSelectController.orig_SelectSurvivor orig, CharacterSelectController self, SurvivorIndex survivor)
 {
     orig(self, survivor);
     if (DD2LobbySetupComponent.instance)
     {
         DD2LobbySetupComponent.instance.UpdateTeamName(survivor);
     }
 }
Example #2
0
        private void CharacterSelectController_SelectSurvivor(On.RoR2.UI.CharacterSelectController.orig_SelectSurvivor orig, RoR2.UI.CharacterSelectController self, SurvivorIndex survivor)
        {
            orig(self, survivor);

            var skillPreview = UnityEngine.Object.FindObjectOfType <SkillPreview>();

            self.characterDisplayPads[0].displayInstance.transform.GetComponentInChildren <Animator>();
        }
        private void CharacterSelectController_SelectSurvivor(On.RoR2.UI.CharacterSelectController.orig_SelectSurvivor orig, RoR2.UI.CharacterSelectController self, SurvivorIndex survivor)
        {
            orig(self, survivor);

            var skillPreview = UnityEngine.Object.FindObjectOfType <SkillPreview>();

            skillPreview.UpdateInstance(SurvivorCatalog.GetSurvivorDef(survivor));
        }
Example #4
0
        // Zoom //
        private void ZoomOnSelected(On.RoR2.UI.CharacterSelectController.orig_SelectSurvivor orig, RoR2.UI.CharacterSelectController self, SurvivorIndex survivor)
        {
            orig(self, survivor);
            var cameraRig = GameObject.Find("Main Camera").gameObject.GetComponent <CameraRigController>();

            if (characterCameraSettings.TryGetValue(survivor, out float[] cameraParams))