Example #1
0
    public void NewLevel()
    {
        int MaskType     = Random.Range(0, 4);
        int EndSceneType = Random.Range(0, 2);

        EndSceneType = OS.GetSaveType() == 3 ? 0 : EndSceneType;

        render.material.SetInt("_MaskSelected", MaskType);
        render.material.SetInt("_EndKind", EndSceneType);
    }