public void changeStackParent(GameObject selected, GameObject newParent) { isActive = true; selectedObject = selected; scriptOfSelectedObject = (ObjectScript)selected.GetComponent("ObjectScript"); if (scriptOfSelectedObject == null) { isActive = false; return; } parentObject = scriptOfSelectedObject.getParent(); if (parentObject == null) { isActive = false; return; } scriptOfParentObject = (ObjectScript)parentObject.GetComponent("ObjectScript"); ObjectScript npScript = (ObjectScript)newParent.GetComponent("ObjectScript"); if (!npScript) { return; } if (npScript.canBeStackedOn == false) { return; } scriptOfParentObject.detachChild(selected); parentObject = newParent; scriptOfParentObject = npScript; ((SmoothCameraScript)GetComponent("SmoothCameraScript")).changeViewedObject(newParent); topDownAxisInverted = topDownAxisIsInverted(); calculateDimensions(); if (gridModus) { selected.transform.parent = null; selected.transform.rotation = parentObject.transform.rotation; goToDefaultPositionGrid(); scriptOfParentObject.addChildInGrid(selected, currColInGrid, currRowInGrid); } else { selected.transform.parent = null; selected.transform.rotation = parentObject.transform.rotation; goToDefaultPosition(); scriptOfSelectedObject.addChild(selected, currLeftRightOnObject, currTopDownOnObject); } }
public void Begin(GameObject moveable) { if (!isActive) { isActive = true; selectedObject = moveable; scriptOfSelectedObject = (ObjectScript)moveable.GetComponent("ObjectScript"); if (gridModus) { currRowInGrid = scriptOfSelectedObject.rowInGrid; currColInGrid = scriptOfSelectedObject.colInGrid; } else { currLeftRightOnObject = scriptOfSelectedObject.posLeftRight; currTopDownOnObject = scriptOfSelectedObject.posTopDown; } if (scriptOfSelectedObject == null) { isActive = false; return; } parentObject = scriptOfSelectedObject.getParent(); if (parentObject == null) { isActive = false; return; } scriptOfParentObject = (ObjectScript)parentObject.GetComponent("ObjectScript"); ((SmoothCameraScript)GetComponent("SmoothCameraScript")).changeViewedObject(parentObject); topDownAxisInverted = topDownAxisIsInverted(); calculateDimensions(); if (gridModus) { drawGrid(); } else { drawNoGrid(); } move(); } }
public void Begin(GameObject moveable){ isActive = true; selectedObject = moveable; scriptOfSelectedObject = (ObjectScript) moveable.GetComponent("ObjectScript"); if(gridModus){ currRowInGrid = scriptOfSelectedObject.rowInGrid; currColInGrid = scriptOfSelectedObject.colInGrid; }else{ currLeftRightOnObject = scriptOfSelectedObject.posLeftRight; currTopDownOnObject = scriptOfSelectedObject.posTopDown; //currLeftRightOnObject = moveable.position.x; } if(scriptOfSelectedObject == null){ isActive = false; return; } parentObject = scriptOfSelectedObject.getParent(); if(parentObject == null){ isActive = false; return; } scriptOfParentObject = (ObjectScript) parentObject.GetComponent("ObjectScript"); ((SmoothCameraScript) GetComponent("SmoothCameraScript")).changeViewedObject(parentObject); topDownAxisInverted = topDownAxisIsInverted(); calculateDimensions(); if(gridModus){ drawGrid(); }else{ drawNoGrid(); } move(); }
public void changeStackParent(GameObject selected, GameObject newParent){ isActive = true; selectedObject = selected; scriptOfSelectedObject = (ObjectScript) selected.GetComponent("ObjectScript"); if(scriptOfSelectedObject == null){ isActive = false; return; } parentObject = scriptOfSelectedObject.getParent(); if(parentObject == null){ isActive = false; return; } scriptOfParentObject = (ObjectScript) parentObject.GetComponent("ObjectScript"); ObjectScript npScript = (ObjectScript) newParent.GetComponent("ObjectScript"); if(!npScript) return; if(npScript.canBeStackedOn == false) return; scriptOfParentObject.detachChild(selected); parentObject = newParent; scriptOfParentObject = npScript; ((SmoothCameraScript) GetComponent("SmoothCameraScript")).changeViewedObject(newParent); topDownAxisInverted = topDownAxisIsInverted(); calculateDimensions(); if(gridModus){ selected.transform.parent = null; selected.transform.rotation = parentObject.transform.rotation; goToDefaultPositionGrid(); scriptOfParentObject.addChildInGrid(selected, currColInGrid, currRowInGrid); } else{ selected.transform.parent = null; selected.transform.rotation = parentObject.transform.rotation; goToDefaultPosition(); scriptOfSelectedObject.addChild(selected, currLeftRightOnObject, currTopDownOnObject); } }