ChangeType() public method

public ChangeType ( int newID, int newType ) : bool
newID int
newType int
return bool
Example #1
0
    void SpoilPotion(ObjectInteraction obj)
    {
        obj.ChangeType(228);
        obj.isquant = 0;

        ObjectLoaderInfo newobjt = ObjectLoader.newWorldObject(384, 40, 1, 0, 256);

        newobjt.InUseFlag = 1;
        ObjectInteraction created = ObjectInteraction.CreateNewObject(CurrentTileMap(), newobjt, CurrentObjectList().objInfo, GameWorldController.instance.DynamicObjectMarker().gameObject, GameWorldController.instance.InventoryMarker.transform.position);

        GameWorldController.MoveToInventory(created);
        created.transform.parent           = GameWorldController.instance.InventoryMarker.transform;
        obj.GetComponent <Potion>().linked = created;
        obj.GetComponent <Potion>().SetDisplayEnchantment();
    }
Example #2
0
    /// <summary>
    /// Mixs the rotworm stew.
    /// </summary>
    /// <returns><c>true</c>, if rotworm stew was mixed, <c>false</c> otherwise.</returns>
    bool MixRotwormStew()
    {
        bool hasPort               = false;
        ObjectInteraction port     = null;
        bool hasGreenMushroom      = false;
        ObjectInteraction mushroom = null;
        bool hasCorpse             = false;
        ObjectInteraction corpse   = null;
        bool hasExtraItems         = false;
        //Find a bowl in the players inventory.
        //Check if it only contains port, a rotworm corpse and a greenmushroom.

        //000~001~148~The bowl does not contain the correct ingredients. \n
        //000~001~149~You mix the ingredients into a stew. \n
        //000~001~150~You need a bowl to mix the ingredients. \n
        Container cn = UWCharacter.Instance.playerInventory.playerContainer;

        if (cn != null)
        {
            ObjectInteraction bowl = cn.findItemOfType(142); //Finds the first bowl in the inventory;
            // if (BowlName != "")
            //{
            //GameObject bowl = GameObject.Find(BowlName);
            if (bowl != null)
            {
                //Search for
                Container bowlContainer = bowl.GetComponent <Container>();
                if (bowlContainer != null)
                {
                    for (short i = 0; i <= bowlContainer.GetCapacity(); i++)
                    {
                        ObjectInteraction foundItemObj = bowlContainer.GetItemAt(i);
                        if (foundItemObj != null)
                        {
                            switch (foundItemObj.item_id)
                            {
                            case 184:        //Mushroom
                                mushroom         = foundItemObj;
                                hasGreenMushroom = true; break;

                            case 190:        //Port
                                port    = foundItemObj;
                                hasPort = true; break;

                            case 217:        //Rotworm Corpse
                                corpse    = foundItemObj;
                                hasCorpse = true; break;

                            default:
                                hasExtraItems = true; break;
                            }
                        }
                    }
                    //Has a bowl. Now test contents.
                    if (
                        (hasCorpse) && (hasGreenMushroom) && (hasPort) &&
                        (!hasExtraItems)
                        )
                    {    //Mix port
                         //000~001~149~You mix the ingredients into a stew. \n
                        UWHUD.instance.MessageScroll.Add(StringController.instance.GetString(1, 149));
                        //Consume the items
                        port.consumeObject();
                        corpse.consumeObject();
                        mushroom.consumeObject();

                        ObjectInteraction bowlObjectInt = bowl.GetComponent <ObjectInteraction>();
                        bowlObjectInt.ChangeType(283);
                        Destroy(bowlContainer);    //Remove the container from the object.
                        bowl.gameObject.AddComponent <Food>();
                        bowlObjectInt.isquant = 1;
                        bowlObjectInt.link    = 1;
                        return(true);
                    }
                    else
                    {    //We don't have the items
                         //000~001~148~The bowl does not contain the correct ingredients. \n
                        UWHUD.instance.MessageScroll.Add(StringController.instance.GetString(1, 148));
                        return(true);
                    }
                }
            }
            //}
        }
        //000~001~150~You need a bowl to mix the ingredients. \n
        UWHUD.instance.MessageScroll.Add(StringController.instance.GetString(1, 150));
        return(true);
    }