private void button6_Click(object sender, EventArgs e) { OpenFileDialog d = new OpenFileDialog(); d.Filter = "Drill Files (*.obj)|*.obj"; if (DialogResult.OK == d.ShowDialog()) { ObjLoader o = new ObjLoader(); o.LoadObj(d.FileName); userControl11.AddObject(o); //string[] lines = System.IO.File.ReadAllLines(d.FileName); //g_code = new GCode(); //g_code.Parse(lines); //Rout[] routs = g_code.GetRouts(); //foreach (Rout r in routs) //{ // userControl11.AddObject(r); //} } }
public void CreateModel(SceneFaceHandlerParams settings, string filename) { loader.LoadObj(filename, loader.SceneFaceHandler, settings); }