private void SendOSC() { // start OSC message objects OscMessage messageX = new OscMessage(); OscMessage messageY = new OscMessage(); OscMessage messageZ = new OscMessage(); OscMessage messageW = new OscMessage(); // set the osc addresses messageX.address = "/" + this.name + "X"; messageY.address = "/" + this.name + "Y"; messageZ.address = "/" + this.name + "Z"; messageW.address = "/" + this.name + "W"; // send the rotation values via OSC messageX.values.Add(this.transform.rotation.x); messageY.values.Add(this.transform.rotation.y); messageZ.values.Add(this.transform.rotation.z); messageW.values.Add(this.transform.rotation.w); osc.Send(messageX); osc.Send(messageY); osc.Send(messageZ); osc.Send(messageW); }
// Update is called once per frame void Update() { particlesInRangePos = pcGenerator.particlesInRangePos; if (particlesInRangePos.Count == 0) { return; } message = new OscMessage(); message.address = "/num"; message.values.Add(particlesInRangePos.Count); osc.Send(message); message = new OscMessage(); message.address = "/depth"; for (int i = 0; i < particlesInRangePos.Count; i++) { Vector3 depthPoint = Camera.main.WorldToViewportPoint(new Vector3(particlesInRangePos[i].x, particlesInRangePos[i].y, particlesInRangePos[i].z)); message.values.Add(depthPoint.x); message.values.Add(depthPoint.y); } print(particlesInRangePos.Count + "..." + 1 / Time.deltaTime); osc.Send(message); }
// Find all the WheelColliders down in the hierarchy. void Start() { OscMessage message0 = new OscMessage(); message0.address = "/toggle"; int toggle = 1; message0.values.Add(toggle); osc.Send(message0); timecheck = true; m_Wheels = GetComponentsInChildren <WheelCollider>(); for (int i = 0; i < m_Wheels.Length; ++i) { var wheel = m_Wheels[i]; // Create wheel shapes only when needed. if (wheelShape != null) { var ws = Instantiate(wheelShape); ws.transform.parent = wheel.transform; } } CurrentGear = 1; }
// Update is called once per frame void Update() { OscMessage message = new OscMessage(); message.address = handlerNamePos; message.values.Add(transform.position.x); message.values.Add(transform.position.y); message.values.Add(transform.position.z); osc.Send(message); message = new OscMessage(); message.address = handlerNameScale; message.values.Add(transform.localScale.x / 2); osc.Send(message); // message = new OscMessage(); // message.address = "/HeadX"; // message.values.Add(transform.position.x); // osc.Send(message); // // message = new OscMessage(); // message.address = "/HeadY"; // message.values.Add(transform.position.y); // osc.Send(message); // // message = new OscMessage(); // message.address = "/HeadZ"; // message.values.Add(transform.position.z); // osc.Send(message); }
void OnMouseDown() { OscMessage message; message = new OscMessage(); message.address = "/OnMouseDownXYZ"; message.values.Add(transform.position.x); message.values.Add(transform.position.y); message.values.Add(transform.position.z); osc.Send(message); message = new OscMessage(); message.address = "/OnMouseDownX"; message.values.Add(transform.position.x); osc.Send(message); message = new OscMessage(); message.address = "/OnMouseDownY"; message.values.Add(transform.position.y); osc.Send(message); message = new OscMessage(); message.address = "/OnMouseDownZ"; message.values.Add(transform.position.z); osc.Send(message); }
// Update is called once per frame void Update() { if (triggerPressed) { triggerBoolValue = 1; } else { triggerBoolValue = 0; } OscMessage message = new OscMessage(); //messages are only sent trough OSC when the hand is gripped if (isGripClicked == true) { message = new OscMessage(); message.address = "/LeftHand"; message.values.Add(transform.position.x); message.values.Add(transform.position.y); message.values.Add(transform.position.z); message.values.Add(triggerBoolValue); ///int message.values.Add(attack); message.values.Add(transform.rotation.x); osc.Send(message); } }
// Update is called once per frame void Update() { OscMessage message = new OscMessage(); message.address = "/UpdateXYZ"; message.values.Add(transform.position.x); message.values.Add(transform.position.y); message.values.Add(transform.position.z); osc.Send(message); message = new OscMessage(); message.address = "/UpdateX"; message.values.Add(transform.position.x); osc.Send(message); message = new OscMessage(); message.address = "/UpdateY"; message.values.Add(transform.position.y); osc.Send(message); message = new OscMessage(); message.address = "/UpdateZ"; message.values.Add(transform.position.z); osc.Send(message); }
void SendMsg(String label, List <Tuple <Vector3, Vector3> > data) { OscMessage m = new OscMessage(); m.address = label; //print("data: " + data.Count); String dbg = ""; foreach (Tuple <Vector3, Vector3> obj in data) { Vector3 coord = obj.Item1; Vector3 bbox = obj.Item2; // only add x and z values, y is up m.values.Add((float)coord[0]); m.values.Add((float)coord[2]); dbg += coord[0] + ", " + coord[2] + ", "; m.values.Add((float)bbox[0]); m.values.Add((float)bbox[2]); dbg += bbox[0] + ", " + bbox[2] + "; "; } //print (dbg); osc.Send(m); m = null; }
public void EnviarPrenderAntenaDesdeUnity(int numAntena) { OscMessage message = new OscMessage(); message.address = ""; if (numAntena == 1) { message.address = "/Antena1/Prender/"; } else if (numAntena == 2) { message.address = "/Antena2/Prender/"; } else if (numAntena == 3) { message.address = "/Antena3/Prender/"; } else if (numAntena == 4) { message.address = "/Antena4/Prender/"; } message.values.Add(1); osc.Send(message); }
// Update is called once per frame public void SendInformation(int ReadyStatus) { OscMessage message = new OscMessage(); message.address = "/Ready"; message.values.Add(ReadyStatus); osc.Send(message); }
// OSC Messages----- // OSC Coll Resi private void OSCCollisionResi() { OscMessage msg = new OscMessage(); msg.address = "/resiColl"; msg.values.Add(freq); myOsc.Send(msg); Debug.Log("Send OSC message /resiColl new freq: " + freq); }
void InformServerOnRegistration(string json) { OscMessage message; message = new OscMessage(); message.address = "/register"; message.values.Add(json); osc.Send(message); }
//OSC Message private void OSCDig() { OscMessage msg = new OscMessage(); msg.address = "/resource_dig"; //msg.values.Add (transform.position.x); myOsc.Send(msg); Debug.Log("Send OSC message /resource_dig"); }
public void SendLED() { OscMessage message = new OscMessage(); message.address = "/toboard_toggle"; led_on = (led_on == 0f) ? 1f : 0f; message.values.Add(led_on); osc.Send(message); }
//OSC Messages //Player Walk private void OSCPlayerWalk() { OscMessage msg = new OscMessage(); msg.address = "/player_move"; //msg.values.Add (transform.position.x); myOsc.Send(msg); Debug.Log("Send OSC message /player_walk"); }
void enviarMensaje(string addrs, int indice) { OscMessage mensaje = new OscMessage(); mensaje.address = addrs; mensaje.values.Add(indice); Debug.Log(addrs + "|" + indice); osc.Send(mensaje); }
// sends osc message to enable automation void EnableAuto() { AutoEnabled = true; OscMessage message = new OscMessage(); message.address = "/EnableAuto"; message.values.Add(127); osc.Send(message); }
// Update is called once per frame void Update() { OscMessage message = new OscMessage(); message.address = "/test"; message.values.Add(Input.mousePosition.x); message.values.Add(Input.mousePosition.y); message.values.Add(transform.position.z); oscReference.Send(message); }
void enviarMensajeRotacion() { OscMessage mensaje = new OscMessage(); mensaje.address = "/setRot"; mensaje.values.Add(rotador.getX()); mensaje.values.Add(rotador.getY()); mensaje.values.Add(rotador.getZ()); osc.Send(mensaje); }
// Start is called before the first frame update // void Start() // { // // } // Update is called once per frame // void Update() // { // } void OnCollisionEnter(Collision col) { OscMessage msg = new OscMessage(); msg.address = osc_adr; msg.values.Add((float)1); osc.Send(msg); msg = null; Debug.Log("A collision: " + osc_adr + "; " + col.gameObject.name); }
void PlayButton() { OscMessage message; Debug.Log("Play Button Clicked"); message = new OscMessage(); message.address = "/Play"; message.values.Add(transform.rotation.x); osc.Send(message); }
private void SendThread() { while (!_stop) { if (!SenselMaster.IsAvailable) { return; } int cols = SenselMaster.SensorInfo.num_cols; int rows = SenselMaster.SensorInfo.num_rows; if (_left == null || _left.Length != rows) { _left = new float[rows]; _right = new float[rows]; } for (int i = 0; i < rows; i++) { _left[i] = 0f; _right[i] = 0f; } int index = 0; var force = SenselMaster.ForceArray; for (int i = 0; i < rows; i++) { for (int j = 0; j < cols; j++) { float data = force[index]; data = Mathf.Pow(data * _sensitivity, _power); float pan = Mathf.InverseLerp(0, cols - 1, j); _left[rows - i - 1] += data * (1 - pan); _right[rows - i - 1] += data * pan; index++; } } _message.address = _oscAddress + "/left"; _message.values.Capacity = rows; _message.values.Clear(); _message.values.AddRange(_left); _osc.Send(_message); // _client.Send(_oscAddress, _data); _message.address = _oscAddress + "/right"; _message.values.Clear(); _message.values.AddRange(_right); _osc.Send(_message); Thread.Sleep((int)(_sendInterval * 1000)); } }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.S)) { _start = !_start; print("Start: " + _start); } if (Input.GetKeyDown(KeyCode.C)) { _calibrate = !_calibrate; print("Calibrate: " + _calibrate); } if (_calibrate) { _minMaxFlow.CalculateMaxMinFloat(_flowDescriptor.FlowDescriptorVal); _minMaxBodyVol.CalculateMaxMinFloat(_bodyBounds.BoundingBox.size.magnitude); _minMaxHandVol.CalculateMaxMinFloat(_handBounds.BoundingBox.size.magnitude); } if (!_start) { return; } //print(HandBounds.BoundingBox.size.magnitude / max); OscMessage message = new OscMessage(); //NewValue = (((OldValue - OldMin) * (NewMax - NewMin)) / (OldMax - OldMin)) + NewMin message.address = "/Flow"; message.values.Add(Mathf.Clamp01((_flowDescriptor.FlowDescriptorVal - _minMaxFlow.MinFloat) / (_minMaxFlow.MaxFloat - _minMaxFlow.MinFloat))); _osc.Send(message); message = new OscMessage(); message.address = "/BodyVol"; message.values.Add(Mathf.Clamp01((_bodyBounds.BoundingBox.size.magnitude - _minMaxBodyVol.MinFloat) / (_minMaxBodyVol.MaxFloat - _minMaxBodyVol.MinFloat))); _osc.Send(message); message = new OscMessage(); message.address = "/HandVol"; message.values.Add(Mathf.Clamp01((_handBounds.BoundingBox.size.magnitude - _minMaxHandVol.MinFloat) / (_minMaxHandVol.MaxFloat - _minMaxHandVol.MinFloat))); _osc.Send(message); OnFlowChange(); OnBodyVolumeChange(); }
private IEnumerator SwitchToFixation(float time) { var message = new OscMessage(); //L message.address = Question.Stimuli[_randomisationOrder[_currentIndex]]; //L message.values.Add(0); //L _fixation = true; UpdateVisibility(); _osc.Send(message); //L if (Question.Configuration.SeparatorFirst && !_firstStimulus) { _firstStimulus = true; } else { _secondStimulus = true; _firstStimulus = false; _currentIndex++; if (Question.Configuration.Type == Type.Image) { _rawImage.texture = _imgLocs[_randomisationOrder[_currentIndex]].texture; } else { _videoPlayer.clip = _vidLocs[_randomisationOrder[_currentIndex]]; } } var index = Question.Configuration.SeparatorFirst ? _currentIndex : _currentDecision; _log.InsertLiveMeasurement("Fixation" , "Event" , null , "Start " + index); Debug.Log("Remain in Fixation for " + time + " sec"); _log.InsertLiveMeasurement("LabChart", "Event", null, "Fixation: " + index); yield return(new WaitForSeconds(time)); _fixation = false; if (previousCoroutine != null) { StopCoroutine(previousCoroutine); } previousCoroutine = StartCoroutine(SwitchToNext(Question.Times.Exposition)); }
public void Send(string transcript) { OscMessage message; message = new OscMessage(); message.address = "/query"; message.values.Add("{\"prompt\":\"" + transcript + "\"}"); osc.Send(message); receiver.transcript = transcript; Debug.Log("sent"); }
// Update is called once per frame void FixedUpdate() { ExperimentRunner exp = GetComponent <ExperimentRunner>(); if (exp.IsStarted()) { ball_controller = GetComponent <BallController>(); OscMessage message = new OscMessage(); message.address = "/morphoses/data"; // Experiment. message.values.Add(exp.GetId()); // Time. message.values.Add((float)exp.GetTime()); // Position. message.values.Add(transform.position.x); message.values.Add(transform.position.z); // Quaternions. message.values.Add(transform.rotation.x); message.values.Add(transform.rotation.y); message.values.Add(transform.rotation.z); message.values.Add(transform.rotation.w); // inputs message.values.Add(ball_controller.speed); message.values.Add(ball_controller.steering); //osc.Send(message); if (recieving_osc) { ReceiveOSC reciever = GetComponent <ReceiveOSC>(); if (reciever.canSendPacket()) { Debug.Log(message); osc.Send(message); reciever.sentPacket(); Debug.Log("send packet"); } else { Debug.Log("cannot send packet!"); } } else { osc.Send(message); } } }
public void FollowTarget(Vector3 targetPos, float moveTime) { LeanTween.move(PupilObject, calcTargetPos(targetPos), moveTime); if (IsSender) { OscMessage message = new OscMessage(); message.address = FollowAddress; message.values.Add(targetPos.x); message.values.Add(targetPos.y); message.values.Add(targetPos.z); message.values.Add(moveTime); osc.Send(message); } }
// Update is called once per frame void Update() { OscMessage message = new OscMessage(); message.address = "/UpdateXYZBall2"; message.values.Add(transform.position.x); message.values.Add(transform.position.y); message.values.Add(transform.position.z); osc.Send(message); message = new OscMessage(); message.address = "/UpdateBall2Vol"; message.values.Add(transform.localScale.x); osc.Send(message); }
IEnumerator Ping() { while (true) { if (bPing) { OscMessage message = new OscMessage(); message.address = "/ping/"; message.values.Add(1); osc.Send(message); Debug.Log("Ping Sent"); } yield return(new WaitForSeconds(1.0f)); } }
// Update is called once per frame void Update() { stick = j.GetStick(); // Gyro values: x, y, z axis values (in radians per second) gyro = j.GetGyro(); // Accel values: x, y, z axis values (in Gs) accel = j.GetAccel(); orientation = j.GetVector(); OscMessage message = new OscMessage(); message.address = "/UpdateXYZ"; message.values.Add(transform.position.x); message.values.Add(transform.position.y); message.values.Add(transform.position.z); osc.Send(message); message = new OscMessage(); message.address = "/UpdateGyro"; message.values.Add(gyro[0]); message.values.Add(gyro[1]); message.values.Add(gyro[2]); osc.Send(message); message = new OscMessage(); message.address = "/UpdateAccel"; message.values.Add(accel[0]); message.values.Add(accel[1]); message.values.Add(accel[2]); osc.Send(message); message = new OscMessage(); message.address = "/UpdateOri"; message.values.Add(orientation[0]); message.values.Add(orientation[1]); message.values.Add(orientation[2]); message.values.Add(orientation[3]); osc.Send(message); message = new OscMessage(); message.address = "/UpdateStick"; message.values.Add(stick[0]); message.values.Add(stick[1]); osc.Send(message); }