/// <summary> /// Add a action with no argument. /// </summary> public void AddAction(Action<GameObject> action) { Notify notify = new Notify(); notify.action = action; m_actions.Add(notify); }
void GenerateEvent() { var n = new Notify(PinDriver.UPDATE_EVENT_NAME, PinDriver.DRIVER_NAME); n.AddParameter(PinDriver.PIN_PARAM_NAME, "punch"); n.AddParameter(PinDriver.VALUE_PARAM_NAME, newValue.ToString()); uOS.gateway.Notify(n, uOS.gateway.currentDevice); }
//Create object. public static void create_object() { PSI = new ProcessInformation(); TMD = new TrackMetadata(); notify = new Notify(); notify.createGrowlObject(); }
void GenerateRepetitionsEvent() { var n = new Notify(PinDriver.UPDATE_EVENT_NAME, PinDriver.DRIVER_NAME); n.AddParameter(PinDriver.PIN_PARAM_NAME, "repetitions"); n.AddParameter(PinDriver.VALUE_PARAM_NAME, 20.ToString()); uOS.gateway.Notify(n, uOS.gateway.currentDevice); Debug.Log("Repetitions event"); }
private IPattern ChoosePattern(INotifyAction action, string senderName, Notify.Engine.NotifyRequest request) { if (action == NotifyConstants.Event_ShareDocument || action == NotifyConstants.Event_UpdateDocument) return ActionPatternProvider.GetPattern(action, senderName); return null; }
public FullView(MainWindow main) { InitializeComponent(); this.main = main; StartPosition = FormStartPosition.CenterScreen; notify = note; progresser = updateProgress; }
private IPattern ChoosePattern(INotifyAction action, string senderName, Notify.Engine.NotifyRequest request) { if (action == NotifyConstants.Event_NewCommentForMessage) { var tag = request.Arguments.Find(tv => tv.Tag.Name == "EventType"); if (tag != null) return ActionPatternProvider.GetPattern(new NotifyAction(Convert.ToString(tag.Value), ""), senderName); } return null; }
protected void Page_Load(object sender, EventArgs e) { SortedDictionary<string, string> sPara = GetRequestGet(); if (sPara.Count > 0)//判断是否有带返回参数 { Notify aliNotify = new Notify(); bool verifyResult = aliNotify.Verify(sPara, Request.QueryString["notify_id"], Request.QueryString["sign"]); if (verifyResult)//验证成功 { ///////////////////////////////////////////////////////////////////////////////////////////////////////////// //请在这里加上商户的业务逻辑程序代码 //——请根据您的业务逻辑来编写程序(以下代码仅作参考)—— //获取支付宝的通知返回参数,可参考技术文档中页面跳转同步通知参数列表 //商户订单号 string out_trade_no = Request.QueryString["out_trade_no"]; //支付宝交易号 string trade_no = Request.QueryString["trade_no"]; //交易状态 string trade_status = Request.QueryString["trade_status"]; if (Request.QueryString["trade_status"] == "WAIT_SELLER_SEND_GOODS") { //判断该笔订单是否在商户网站中已经做过处理 //如果没有做过处理,根据订单号(out_trade_no)在商户网站的订单系统中查到该笔订单的详细,并执行商户的业务程序 //如果有做过处理,不执行商户的业务程序 } else { Response.Write("trade_status=" + Request.QueryString["trade_status"]); } //打印页面 Response.Write("验证成功<br />"); //——请根据您的业务逻辑来编写程序(以上代码仅作参考)—— ///////////////////////////////////////////////////////////////////////////////////////////////////////////// } else//验证失败 { Response.Write("验证失败"); } } else { Response.Write("无返回参数"); } }
public Replay(Race race,Renderer renderer,Notify updateStatistics, Notify updateTime) { _renderer = renderer; race.SetReplayTimes(); _updateStatistics = updateStatistics; _updateTime = updateTime; _race = race; LoadBoats(); _renderer.Initialize(this); Reset(); }
public void Add(Notify fun) { lock (this) { if (!this.closed) { this.myList.Add(fun); this.available.Set(); } } }
protected void Page_Load(object sender, EventArgs e) { SortedDictionary<string, string> sPara = GetRequestGet(); if (sPara.Count > 0)//判断是否有带返回参数 { Notify aliNotify = new Notify(); bool verifyResult = aliNotify.Verify(sPara, Request.QueryString["notify_id"], Request.QueryString["sign"]); if (verifyResult)//验证成功 { ///////////////////////////////////////////////////////////////////////////////////////////////////////////// //请在这里加上商户的业务逻辑程序代码 //——请根据您的业务逻辑来编写程序(以下代码仅作参考)—— //获取支付宝的通知返回参数,可参考技术文档中页面跳转同步通知参数列表 string trade_no = Request.QueryString["trade_no"]; //支付宝交易号 string order_no = Request.QueryString["out_trade_no"]; //获取订单号 string total_fee = Request.QueryString["total_fee"]; //获取总金额 string subject = Request.QueryString["subject"]; //商品名称、订单名称 string body = Request.QueryString["body"]; //商品描述、订单备注、描述 string buyer_email = Request.QueryString["buyer_email"]; //买家支付宝账号 string trade_status = Request.QueryString["trade_status"]; //交易状态 if (Request.QueryString["trade_status"] == "TRADE_FINISHED" || Request.QueryString["trade_status"] == "TRADE_SUCCESS") { //判断该笔订单是否在商户网站中已经做过处理 //如果没有做过处理,根据订单号(out_trade_no)在商户网站的订单系统中查到该笔订单的详细,并执行商户的业务程序 //如果有做过处理,不执行商户的业务程序 } else { Response.Write("trade_status=" + Request.QueryString["trade_status"]); } //打印页面 Response.Write("验证成功<br />"); Response.Write("trade_no=" + trade_no); //——请根据您的业务逻辑来编写程序(以上代码仅作参考)—— ///////////////////////////////////////////////////////////////////////////////////////////////////////////// } else//验证失败 { Response.Write("验证失败"); } } else { Response.Write("无返回参数"); } }
//Constructor for NameChangeTracker public NameChangeTracker(ToastForm myForm) { NameChangeTracker.myForm = myForm; psi = new ProcessInformation(); tmd = new TrackMetadata(); notify = new Notify(); //Console.WriteLine(psi.getSpotifyPID()); // Listen for name change changes for spotify(check pid!=0). hWinEventHook = SetWinEventHook(0x0800c, 0x800c, IntPtr.Zero, procDelegate, Convert.ToUInt32(psi.getSpotifyPID()), 0, 0); // Listen for create window event across all processes/threads on current desktop.(check pid=0) hWinEventHook_start = SetWinEventHook(0x00008000, 0x00008000, IntPtr.Zero, procDelegate_start, 0, 0, 0); }
public SoundPlayer(Control owner, PullAudio pullAudio, short channels) { this.channels = channels; this.pullAudio = pullAudio; this.soundDevice = new Device(); this.soundDevice.SetCooperativeLevel(owner, CooperativeLevel.Priority); // Set up our wave format to 44,100Hz, with 16 bit resolution WaveFormat wf = new WaveFormat(); wf.FormatTag = WaveFormatTag.Pcm; wf.SamplesPerSecond = 44100; wf.BitsPerSample = 16; wf.Channels = channels; wf.BlockAlign = (short)(wf.Channels * wf.BitsPerSample / 8); wf.AverageBytesPerSecond = wf.SamplesPerSecond * wf.BlockAlign; this.samplesPerUpdate = 512; // Create a buffer with 2 seconds of sample data BufferDescription bufferDesc = new BufferDescription(wf); bufferDesc.BufferBytes = this.samplesPerUpdate * wf.BlockAlign * 2; bufferDesc.ControlPositionNotify = true; bufferDesc.GlobalFocus = true; this.soundBuffer = new SecondaryBuffer(bufferDesc, this.soundDevice); Notify notify = new Notify(this.soundBuffer); fillEvent[0] = new AutoResetEvent(false); fillEvent[1] = new AutoResetEvent(false); // Set up two notification events, one at halfway, and one at the end of the buffer BufferPositionNotify[] posNotify = new BufferPositionNotify[2]; posNotify[0] = new BufferPositionNotify(); posNotify[0].Offset = bufferDesc.BufferBytes / 2 - 1; posNotify[0].EventNotifyHandle = fillEvent[0].Handle; posNotify[1] = new BufferPositionNotify(); posNotify[1].Offset = bufferDesc.BufferBytes - 1; posNotify[1].EventNotifyHandle = fillEvent[1].Handle; notify.SetNotificationPositions(posNotify); this.thread = new Thread(new ThreadStart(SoundPlayback)); this.thread.Priority = ThreadPriority.Highest; this.Pause(); this.running = true; this.thread.Start(); }
protected void Page_Load(object sender, EventArgs e) { SortedDictionary<string, string> sPara = GetRequestPost(); if (sPara.Count > 0)//判断是否有带返回参数 { Notify aliNotify = new Notify(); bool verifyResult = aliNotify.Verify(sPara, Request.Form["notify_id"], Request.Form["sign"]); if (verifyResult)//验证成功 { ///////////////////////////////////////////////////////////////////////////////////////////////////////////// //请在这里加上商户的业务逻辑程序代码 //——请根据您的业务逻辑来编写程序(以下代码仅作参考)—— //获取支付宝的通知返回参数,可参考技术文档中服务器异步通知参数列表 //获取批次号 string batch_no = Request.Form["batch_no"]; //获取批量退款数据中转账成功的笔数 string success_num = Request.Form["success_num"]; //获取批量退款数据中的详细信息 string result_details = Request.Form["result_details"]; //格式:第一笔交易#第二笔交易#第三笔交易 //第N笔交易格式:交易退款信息 //交易退款信息格式:原付款支付宝交易号^退款总金额^处理结果码^结果描述 //判断是否在商户网站中已经做过了这次通知返回的处理(可参考“集成教程”中“3.4返回数据处理”) //如果没有做过处理,那么执行商户的业务程序 //如果有做过处理,那么不执行商户的业务程序 Response.Write("success"); //请不要修改或删除 //——请根据您的业务逻辑来编写程序(以上代码仅作参考)—— ///////////////////////////////////////////////////////////////////////////////////////////////////////////// } else//验证失败 { Response.Write("fail"); } } else { Response.Write("无通知参数"); } }
public DirectSound(Control mainForm, int device, int samplesPerSecond, short bitsPerSample, short channels, int bufferSize, int bufferCount) { _fillQueue = new Queue(bufferCount); _playQueue = new Queue(bufferCount); for (int i = 0; i < bufferCount; i++) _fillQueue.Enqueue(new byte[bufferSize]); _bufferSize = bufferSize; _bufferCount = bufferCount; _zeroValue = bitsPerSample == 8 ? (byte)128 : (byte)0; _device = new Device(); _device.SetCooperativeLevel(mainForm, CooperativeLevel.Priority); WaveFormat wf = new WaveFormat(); wf.FormatTag = WaveFormatTag.Pcm; wf.SamplesPerSecond = samplesPerSecond; wf.BitsPerSample = bitsPerSample; wf.Channels = channels; wf.BlockAlign = (short)(wf.Channels * (wf.BitsPerSample / 8)); wf.AverageBytesPerSecond = (int)wf.SamplesPerSecond * (int)wf.BlockAlign; // Create a buffer BufferDescription bufferDesc = new BufferDescription(wf); bufferDesc.BufferBytes = _bufferSize * _bufferCount; bufferDesc.ControlPositionNotify = true; bufferDesc.GlobalFocus = true; _soundBuffer = new SecondaryBuffer(bufferDesc, _device); _notify = new Notify(_soundBuffer); BufferPositionNotify[] posNotify = new BufferPositionNotify[_bufferCount]; for (int i = 0; i < posNotify.Length; i++) { posNotify[i] = new BufferPositionNotify(); posNotify[i].Offset = i * _bufferSize; posNotify[i].EventNotifyHandle = _fillEvent.SafeWaitHandle.DangerousGetHandle(); } _notify.SetNotificationPositions(posNotify); _waveFillThread = new Thread(new ThreadStart(waveFillThreadProc)); _waveFillThread.IsBackground = true; _waveFillThread.Name = "Wave fill thread"; _waveFillThread.Priority = ThreadPriority.Highest; _waveFillThread.Start(); }
// Use this for initialization void Start() { instance = this; notifyGuiImage = Resources.Load<Sprite>("Sprites/Notify"); textMaterial = Resources.Load<Material>("Fonts/HelveticaNeue"); textFont = Resources.Load<Font>("Fonts/HelveticaNeue"); width = notifyGuiImage.bounds.size.x; height = notifyGuiImage.bounds.size.y; worldScreenHeight = Camera.main.orthographicSize * 1.0f; worldScreenWidth = Camera.main.orthographicSize * 1.0f / Screen.height * Screen.width; notifyGuiScale = new Vector3(worldScreenWidth / width , worldScreenHeight / height / 4 , 1); }
protected void Page_Load(object sender, EventArgs e) { Dictionary<string, string> sPara = GetRequestGet(); if (sPara.Count > 0)//判断是否有带返回参数 { Notify aliNotify = new Notify(); bool verifyResult = aliNotify.VerifyReturn(sPara, Request.QueryString["sign"]); if (verifyResult)//验证成功 { ///////////////////////////////////////////////////////////////////////////////////////////////////////////// //请在这里加上商户的业务逻辑程序代码 //——请根据您的业务逻辑来编写程序(以下代码仅作参考)—— //获取支付宝的通知返回参数,可参考技术文档中页面跳转同步通知参数列表 //商户订单号 string out_trade_no = Request.QueryString["out_trade_no"]; //支付宝交易号 string trade_no = Request.QueryString["trade_no"]; //交易状态 string result = Request.QueryString["result"]; //判断是否在商户网站中已经做过了这次通知返回的处理 //如果没有做过处理,那么执行商户的业务程序 //如果有做过处理,那么不执行商户的业务程序 //打印页面 Response.Write("验证成功<br />"); //——请根据您的业务逻辑来编写程序(以上代码仅作参考)—— ///////////////////////////////////////////////////////////////////////////////////////////////////////////// } else//验证失败 { Response.Write("验证失败"); } } else { Response.Write("无返回参数"); } }
protected void Page_Load(object sender, EventArgs e) { SortedDictionary<string, string> sPara = GetRequestPost(); if (sPara.Count > 0)//判断是否有带返回参数 { Notify aliNotify = new Notify(); bool verifyResult = aliNotify.Verify(sPara, Request.Form["notify_id"], Request.Form["sign"]); if (verifyResult)//验证成功 { ///////////////////////////////////////////////////////////////////////////////////////////////////////////// //请在这里加上商户的业务逻辑程序代码 //——请根据您的业务逻辑来编写程序(以下代码仅作参考)—— //获取支付宝的通知返回参数,可参考技术文档中服务器异步通知参数列表 //商户网站唯一订单号 string out_trade_no = Request.Form["out_trade_no"]; //对应商户网站的订单系统中的唯一订单号 //交易状态 string trade_status = Request.Form["trade_status"]; //交易目前所处的状态(例如:TRADE_SUCCESS) //判断是否在商户网站中已经做过了这次通知返回的处理 //如果没有做过处理,那么执行商户的业务程序 //如果有做过处理,那么不执行商户的业务程序 Response.Write("success"); //请不要修改或删除 //——请根据您的业务逻辑来编写程序(以上代码仅作参考)—— ///////////////////////////////////////////////////////////////////////////////////////////////////////////// } else//验证失败 { Response.Write("fail"); } } else { Response.Write("无通知参数"); } }
protected void Page_Load(object sender, EventArgs e) { SortedDictionary<string, string> sPara = GetRequestGet(); if (sPara.Count > 0)//判断是否有带返回参数 { Notify aliNotify = new Notify(); bool verifyResult = aliNotify.Verify(sPara, Request.QueryString["notify_id"], Request.QueryString["sign"]); if (verifyResult)//验证成功 { ///////////////////////////////////////////////////////////////////////////////////////////////////////////// //请在这里加上商户的业务逻辑程序代码 //——请根据您的业务逻辑来编写程序(以下代码仅作参考)—— //获取支付宝的通知返回参数,可参考技术文档中页面跳转同步通知参数列表 //支付宝用户号 string user_id = Request.QueryString["user_id"]; //授权令牌 string token = Request.QueryString["token"]; //判断是否在商户网站中已经做过了这次通知返回的处理 //如果没有做过处理,那么执行商户的业务程序 //如果有做过处理,那么不执行商户的业务程序 //打印页面 Response.Write("验证成功<br />"); //——请根据您的业务逻辑来编写程序(以上代码仅作参考)—— ///////////////////////////////////////////////////////////////////////////////////////////////////////////// } else//验证失败 { Response.Write("验证失败"); } } else { Response.Write("无返回参数"); } }
protected void Page_Load(object sender, EventArgs e) { SortedDictionary<string, string> sPara = GetRequestPost(); if (sPara.Count > 0)//判断是否有带返回参数 { Notify aliNotify = new Notify(); bool verifyResult = aliNotify.Verify(sPara, Request.Form["notify_id"], Request.Form["sign"]); if (verifyResult)//验证成功 { ///////////////////////////////////////////////////////////////////////////////////////////////////////////// //请在这里加上商户的业务逻辑程序代码 //——请根据您的业务逻辑来编写程序(以下代码仅作参考)—— //获取支付宝的通知返回参数,可参考技术文档中服务器异步通知参数列表 //批量付款数据中转账成功的详细信息 string success_details = Request.Form["success_details"]; //批量付款数据中转账失败的详细信息 string fail_details = Request.Form["fail_details"]; //判断是否在商户网站中已经做过了这次通知返回的处理 //如果没有做过处理,那么执行商户的业务程序 //如果有做过处理,那么不执行商户的业务程序 Response.Write("success"); //请不要修改或删除 //——请根据您的业务逻辑来编写程序(以上代码仅作参考)—— ///////////////////////////////////////////////////////////////////////////////////////////////////////////// } else//验证失败 { Response.Write("fail"); } } else { Response.Write("无通知参数"); } }
private void CreateNotifyPositions() { try { autoResetEvent = new AutoResetEvent(false); notify = new Notify(captureBuffer); BufferPositionNotify bufferPositionNotify1 = new BufferPositionNotify(); bufferPositionNotify1.Offset = bufferSize / 2 - 1; bufferPositionNotify1.EventNotifyHandle = autoResetEvent.SafeWaitHandle.DangerousGetHandle(); BufferPositionNotify bufferPositionNotify2 = new BufferPositionNotify(); bufferPositionNotify2.Offset = bufferSize - 1; bufferPositionNotify2.EventNotifyHandle = autoResetEvent.SafeWaitHandle.DangerousGetHandle(); notify.SetNotificationPositions(new BufferPositionNotify[] { bufferPositionNotify1, bufferPositionNotify2 }); } catch (Exception ex) { // MessageBox.Show(ex.Message, "VoiceChat-CreateNotifyPositions ()", MessageBoxButtons.OK, MessageBoxIcon.Error); } }
private void FourierSpectrumAnalysis(object o) { try { double[][] data = FourierWindows.Calculate(FourierWindows.SplitData(this.Channel, 2048), this.SelectedWindowType, float.Parse(this.Sigma)); int[] freq = new int[data.Length]; for (int i = 0; i < freq.Length; i++) { double[] data2 = new double[data[i].Length]; for (int j = 0; j < data[i].Length; j++) { if (j != 0) { data2[j] = data[i][j] - 0.94 * data[i][j - 1]; } else { data2[j] = data[i][j]; } } List <Complex> signal = new List <Complex>(); for (int j = 0; j < data2.Length; j++) { signal.Add(new Complex(data2[j], 0)); } List <Complex> dft = AMath.CalculateFastTransform(signal, AMath.CalculateWCoefficients(data2.Length, false), 0); dft.RemoveRange(dft.Count / 2, dft.Count / 2); double[] spectrum = new double[dft.Count]; for (int j = 0; j < spectrum.Length; j++) { spectrum[j] = Math.Sqrt((dft[j].Re * dft[j].Re) + (dft[j].Im * dft[j].Im)); } List <int> max = new List <int>(); for (int j = 1; j < spectrum.Length - 1; j++) { if (spectrum[j - 1] < spectrum[j] && spectrum[j + 1] < spectrum[j]) { max.Add(j); } } int globalMax = 0; double globalMaxVal = 0; for (int j = 0; j < max.Count; j++) { int index = max[j]; double value = spectrum[index]; if (value > globalMaxVal) { globalMax = index; globalMaxVal = value; } } double border = 0.2 * globalMaxVal; List <int> bordered = new List <int>(); for (int j = 0; j < max.Count; j++) { if (spectrum[max[j]] >= border) { bordered.Add(max[j]); } } double median; if (bordered.Count > 1) { List <double> differences = new List <double>(); for (int j = 0; j < max.Count - 1; j++) { for (int k = j + 1; k < max.Count; k++) { differences.Add(Math.Abs(max[j] - max[k])); } } differences.Sort(); if (differences.Count != 1) { if (differences.Count % 2 == 0) { median = differences[differences.Count / 2]; } else { int half = (differences.Count - 1) / 2; median = (differences[half] + differences[half + 1]) / 2; } } else { median = differences[0]; } } else { median = bordered[0]; } freq[i] = Convert.ToInt32((this.SampleRate / data[i].Length) * median); } this.FourierFreq = freq; } catch (Exception e) { Notify.Error(e.Message); } }
protected void Page_Load(object sender, EventArgs e) { SortedDictionary <string, string> sPara = GetRequestGet(); if (sPara.Count > 0)//判断是否有带返回参数 { Notify aliNotify = new Notify(); bool verifyResult = aliNotify.Verify(sPara, Request.QueryString["notify_id"], Request.QueryString["sign"]); if (verifyResult)//验证成功 { ///////////////////////////////////////////////////////////////////////////////////////////////////////////// //请在这里加上商户的业务逻辑程序代码 //——请根据您的业务逻辑来编写程序(以下代码仅作参考)—— //获取支付宝的通知返回参数,可参考技术文档中页面跳转同步通知参数列表 //商户订单号 string out_trade_no = Request.QueryString["out_trade_no"]; //支付宝交易号 string trade_no = Request.QueryString["trade_no"]; //交易状态 string trade_status = Request.QueryString["trade_status"]; if (Request.QueryString["trade_status"] == "WAIT_SELLER_SEND_GOODS") { //判断该笔订单是否在商户网站中已经做过处理 //如果没有做过处理,根据订单号(out_trade_no)在商户网站的订单系统中查到该笔订单的详细,并执行商户的业务程序 //如果有做过处理,不执行商户的业务程序 } else { Response.Write("trade_status=" + Request.QueryString["trade_status"]); } //打印页面 ClassLibrary.BLL.Orders obll = new ClassLibrary.BLL.Orders(); obll.Updates("Status='" + ClassLibrary.Common.SysConfig.OrderType.已付款处理中.ToString() + "'", "OrderNumber='" + out_trade_no + "'"); Response.Redirect("/success.aspx?order=" + out_trade_no + "&status=true"); //——请根据您的业务逻辑来编写程序(以上代码仅作参考)—— ///////////////////////////////////////////////////////////////////////////////////////////////////////////// } else//验证失败 { //lbVerify.Text = "验证失败"; Response.Redirect("/success.aspx?order=" + Request.QueryString["out_trade_no"] + "&status=false"); } } else { //lbVerify.Text = "无返回参数"; Response.Redirect("/success.aspx?order=" + Request.QueryString["out_trade_no"] + "&status=false"); } }
/// <summary>Raises the <see cref="Notify" /> event</summary> protected virtual void OnNotify(SvnNotifyEventArgs e) { Notify?.Invoke(this, e); }
public override int SaveChanges() { Notify?.Invoke(""); return(base.SaveChanges()); }
public void RaschetStuff() { Doxod = -Stuff.Rasxod; allMoney += Doxod; Notify?.Invoke($"Added to all money: {Doxod}"); }
bool ShowNotifyYes() { Notify.Template("NotifyTemplateAutoHide").Show("Action on 'Yes' button click.", customHideDelay: 3f); return(true); }
private void OnRemove(int id) { Notify?.Invoke(this, new CacheEventArgs(CacheEventArgs.CacheOperation.Remove, id)); }
private void OnAdd(int id) { Notify?.Invoke(this, new CacheEventArgs(CacheEventArgs.CacheOperation.Add, id)); }
protected override void OnInvoke(RtmpConnection connection, RtmpChannel channel, RtmpHeader header, Notify invoke) { IServiceCall call = invoke.ServiceCall; if (invoke.EventType == EventType.STREAM_DATA) { #if !SILVERLIGHT if (Log.IsDebugEnabled) { Log.Debug(string.Format("Ignoring stream data notify with header {0}", header)); } #endif return; } if (call.ServiceMethodName == "_result" || call.ServiceMethodName == "_error") { if (call.ServiceMethodName == "_error") { call.Status = Messaging.Rtmp.Service.Call.STATUS_INVOCATION_EXCEPTION; } if (call.ServiceMethodName == "_result") { call.Status = Messaging.Rtmp.Service.Call.STATUS_SUCCESS_RESULT; } //Get the panding call, if any, as HandlePendingCallResult will remove it IPendingServiceCall pendingCall = connection.GetPendingCall(invoke.InvokeId); HandlePendingCallResult(connection, invoke); if (call.IsSuccess && invoke.InvokeId == 1) { // Should keep this as an Object to stay compatible with FMS3 etc IDictionary aso = call.Arguments[0] as IDictionary; if (aso != null) { object clientId = null; if (aso.Contains("clientid")) { clientId = aso["clientid"]; } #if !SILVERLIGHT if (Log.IsDebugEnabled) { Log.Debug(string.Format("Client id: {0}", clientId)); } #endif _netConnection.SetClientId(clientId != null ? clientId.ToString() : null); } } //Notify via NetConnection if no IPendingServiceCallback was defined but the call failed if (call.ServiceMethodName == "_error") { object[] args = call.Arguments; ASObject statusAso = null; if ((args != null) && (args.Length > 0)) { statusAso = args[0] as ASObject; } bool raiseError = false; if (pendingCall != null) { IPendingServiceCallback[] callbacks = pendingCall.GetCallbacks(); if (callbacks == null || callbacks.Length == 0) { raiseError = true; } } else { raiseError = true; } if (raiseError) { if (statusAso != null) { _netConnection.RaiseNetStatus(statusAso); } else { string msg = __Res.GetString(__Res.Invocation_Failed, pendingCall != null ? pendingCall.ServiceMethodName : string.Empty, "Invocation failed"); _netConnection.RaiseNetStatus(msg); } } } return; } bool onStatus = call.ServiceMethodName.Equals("onStatus") || call.ServiceMethodName.Equals("onMetaData") || call.ServiceMethodName.Equals("onPlayStatus"); if (onStatus) { /* * IDictionary aso = call.Arguments[0] as IDictionary; * // Should keep this as an Object to stay compatible with FMS3 etc * object clientId = null; * if( aso.Contains("clientid") ) * clientId = aso["clientid"]; * if (clientId == null) * clientId = header.StreamId; #if !SILVERLIGHT * if (log.IsDebugEnabled) * log.Debug(string.Format("Client id: {0}", clientId)); #endif * if (clientId != null) * { * NetStream stream = _connection.GetStreamById((int)clientId) as NetStream; * if (stream != null) * { * stream.OnStreamEvent(invoke); * } * } */ NetStream stream = _connection.GetStreamById(header.StreamId) as NetStream; if (stream != null) { stream.OnStreamEvent(invoke); } return; } if (call is IPendingServiceCall) { IPendingServiceCall psc = call as IPendingServiceCall; /* * object result = psc.Result; * object result = psc.Result; * if (result is DeferredResult) * { * DeferredResult dr = result as DeferredResult; * dr.InvokeId = invoke.InvokeId; * dr.ServiceCall = psc; * dr.Channel = channel; * connection.RegisterDeferredResult(dr); * } * else * { * Invoke reply = new Invoke(); * reply.ServiceCall = call; * reply.InvokeId = invoke.InvokeId; * channel.Write(reply); * } */ MethodInfo mi = MethodHandler.GetMethod(_netConnection.Client.GetType(), call.ServiceMethodName, call.Arguments, false, false); if (mi != null) { ParameterInfo[] parameterInfos = mi.GetParameters(); object[] args = new object[parameterInfos.Length]; call.Arguments.CopyTo(args, 0); TypeHelper.NarrowValues(args, parameterInfos); try { InvocationHandler invocationHandler = new InvocationHandler(mi); object result = invocationHandler.Invoke(_netConnection.Client, args); if (mi.ReturnType == typeof(void)) { call.Status = Messaging.Rtmp.Service.Call.STATUS_SUCCESS_VOID; } else { call.Status = result == null ? Messaging.Rtmp.Service.Call.STATUS_SUCCESS_NULL : Messaging.Rtmp.Service.Call.STATUS_SUCCESS_RESULT; psc.Result = result; } } catch (Exception exception) { call.Exception = exception; call.Status = Messaging.Rtmp.Service.Call.STATUS_INVOCATION_EXCEPTION; //log.Error("Error while invoking method " + call.ServiceMethodName + " on client", exception); } } else// if (!onStatus) { string msg = __Res.GetString(__Res.Invocation_NoSuitableMethod, call.ServiceMethodName, _netConnection.Client.GetType().Name); call.Status = Messaging.Rtmp.Service.Call.STATUS_METHOD_NOT_FOUND; call.Exception = new FluorineException(msg); _netConnection.RaiseNetStatus(call.Exception); //log.Error(msg, call.Exception); } if (call.Status == Messaging.Rtmp.Service.Call.STATUS_SUCCESS_VOID || call.Status == Messaging.Rtmp.Service.Call.STATUS_SUCCESS_NULL) { #if !SILVERLIGHT if (Log.IsDebugEnabled) { Log.Debug("Method does not have return value, do not reply"); } #endif return; } Invoke reply = new Invoke(); reply.ServiceCall = call; reply.InvokeId = invoke.InvokeId; channel.Write(reply); } else { IPendingServiceCall pendingCall = connection.RetrievePendingCall(invoke.InvokeId); Unreferenced.Parameter(pendingCall); } }
public static void callback_cityhallGuns(Client client, int index) { try { switch (index) { case 0: //"stungun": Fractions.Manager.giveGun(client, Weapons.Hash.StunGun, "stungun"); return; case 1: //"pistol": Fractions.Manager.giveGun(client, Weapons.Hash.Pistol, "pistol"); return; case 2: //"assaultrifle": Fractions.Manager.giveGun(client, Weapons.Hash.AdvancedRifle, "assaultrifle"); return; case 3: //"gusenberg": Fractions.Manager.giveGun(client, Weapons.Hash.Gusenberg, "gusenberg"); return; case 4: //"armor": if (!Manager.canGetWeapon(client, "armor")) { return; } var aItem = nInventory.Find(Main.Players[client].UUID, ItemType.BodyArmor); if (aItem != null) { Notify.Send(client, NotifyType.Error, NotifyPosition.BottomCenter, "У Вас уже есть бронежилет", 3000); return; } nInventory.Add(client, new nItem(ItemType.BodyArmor, 1, 100.ToString())); GameLog.Stock(Main.Players[client].FractionID, Main.Players[client].UUID, "armor", 1, false); Notify.Send(client, NotifyType.Success, NotifyPosition.BottomCenter, $"Вы получили бронежилет", 3000); return; case 5: if (!Manager.canGetWeapon(client, "Medkits")) { return; } if (Fractions.Stocks.fracStocks[6].Medkits == 0) { Notify.Send(client, NotifyType.Error, NotifyPosition.BottomCenter, "На складе нет аптечек", 3000); return; } var hItem = nInventory.Find(Main.Players[client].UUID, ItemType.HealthKit); if (hItem != null) { Notify.Send(client, NotifyType.Error, NotifyPosition.BottomCenter, "У Вас уже есть аптечка", 3000); return; } Fractions.Stocks.fracStocks[6].Medkits--; Fractions.Stocks.fracStocks[6].UpdateLabel(); nInventory.Add(client, new nItem(ItemType.HealthKit, 1)); GameLog.Stock(Main.Players[client].FractionID, Main.Players[client].UUID, "medkit", 1, false); Notify.Send(client, NotifyType.Success, NotifyPosition.BottomCenter, $"Вы получили аптечку", 3000); return; case 6: if (!Manager.canGetWeapon(client, "PistolAmmo")) { return; } Fractions.Manager.giveAmmo(client, ItemType.PistolAmmo, 12); return; case 7: if (!Manager.canGetWeapon(client, "SMGAmmo")) { return; } Fractions.Manager.giveAmmo(client, ItemType.SMGAmmo, 30); return; case 8: if (!Manager.canGetWeapon(client, "RiflesAmmo")) { return; } Fractions.Manager.giveAmmo(client, ItemType.RiflesAmmo, 30); return; } } catch (Exception e) { Log.Write("Govgun: " + e.Message, nLog.Type.Error); } }
public static void interactPressed(Client player, int interact) { switch (interact) { case 3: if (Main.Players[player].FractionID == 6 && Main.Players[player].FractionLVL > 1) { Doormanager.SetDoorLocked(player.GetData("DOOR"), !Doormanager.GetDoorLocked(player.GetData("DOOR")), 0); string msg = "Вы открыли дверь"; if (Doormanager.GetDoorLocked(player.GetData("DOOR"))) { msg = "Вы закрыли дверь"; } Notify.Send(player, NotifyType.Success, NotifyPosition.BottomCenter, msg, 3000); } return; case 4: SafeMain.OpenSafedoorMenu(player); return; case 5: if (player.IsInVehicle) { return; } if (player.HasData("FOLLOWING")) { Notify.Send(player, NotifyType.Error, NotifyPosition.BottomCenter, $"Вас кто-то тащит за собой", 3000); return; } if (player.Position.Z < 50) { NAPI.Entity.SetEntityPosition(player, CityhallCheckpoints[3] + new Vector3(0, 0, 1.12)); Main.PlayerEnterInterior(player, CityhallCheckpoints[3] + new Vector3(0, 0, 1.12)); } else { NAPI.Entity.SetEntityPosition(player, CityhallCheckpoints[2] + new Vector3(0, 0, 1.12)); Main.PlayerEnterInterior(player, CityhallCheckpoints[2] + new Vector3(0, 0, 1.12)); } return; case 62: if (Main.Players[player].FractionID != 6) { Notify.Send(player, NotifyType.Error, NotifyPosition.BottomCenter, $"Вы не сотрудник полиции", 3000); return; } if (!NAPI.Data.GetEntityData(player, "ON_DUTY")) { Notify.Send(player, NotifyType.Error, NotifyPosition.BottomCenter, $"Вы должны начать рабочий день", 3000); return; } if (!Stocks.fracStocks[6].IsOpen) { Notify.Send(player, NotifyType.Error, NotifyPosition.BottomCenter, $"Склад закрыт", 3000); return; } if (!Manager.canUseCommand(player, "openweaponstock")) { return; } player.SetData("ONFRACSTOCK", 6); GUI.Dashboard.OpenOut(player, Stocks.fracStocks[6].Weapons, "Склад оружия", 6); return; } }
protected void Page_Load(object sender, EventArgs e) { SortedDictionary <string, string> sPara = GetRequestPost(); if (sPara.Count > 0)//判断是否有带返回参数 { Notify aliNotify = new Notify(); bool verifyResult = aliNotify.Verify(sPara, Request.Form["notify_id"], Request.Form["sign"]); if (verifyResult)//验证成功 { ///////////////////////////////////////////////////////////////////////////////////////////////////////////// //请在这里加上商户的业务逻辑程序代码 //——请根据您的业务逻辑来编写程序(以下代码仅作参考)—— //获取支付宝的通知返回参数,可参考技术文档中服务器异步通知参数列表 //商户订单号 string out_trade_no = Request.Form["out_trade_no"]; //支付宝交易号 string trade_no = Request.Form["trade_no"]; //交易状态 string trade_status = Request.Form["trade_status"]; if (Request.Form["trade_status"] == "TRADE_FINISHED") { //判断该笔订单是否在商户网站中已经做过处理 //如果没有做过处理,根据订单号(out_trade_no)在商户网站的订单系统中查到该笔订单的详细,并执行商户的业务程序 //如果有做过处理,不执行商户的业务程序 //注意: //退款日期超过可退款期限后(如三个月可退款),支付宝系统发送该交易状态通知 } else if (Request.Form["trade_status"] == "TRADE_SUCCESS") { //判断该笔订单是否在商户网站中已经做过处理 //如果没有做过处理,根据订单号(out_trade_no)在商户网站的订单系统中查到该笔订单的详细,并执行商户的业务程序 //如果有做过处理,不执行商户的业务程序 //注意: //付款完成后,支付宝系统发送该交易状态通知 } else { } //——请根据您的业务逻辑来编写程序(以上代码仅作参考)—— Response.Write("success"); //请不要修改或删除 ///////////////////////////////////////////////////////////////////////////////////////////////////////////// } else//验证失败 { Response.Write("fail"); } } else { Response.Write("无通知参数"); } }
public void Updated() { Notify.Invoke(); }
public void ShowNotifyAutohide() { Notify.Template("NotifyTemplateAutoHide").Show("Achievement unlocked. Hide after 3 seconds.", customHideDelay: 3f); }
private static void OnWowProcessStartup(object wowProcess) { try { WowProcess process = (WowProcess)wowProcess; log.Info($"{process} Attaching..."); for (int i = 0; i < 600; i++) { Thread.Sleep(100); if (process.MainWindowHandle != IntPtr.Zero) { if (Settings2.Instance.WoWCustomizeWindow) { Task.Run(() => { Thread.Sleep(1000); // because sometimes pause is needed try { if (Settings2.Instance.WoWCustomWindowNoBorder) { var styleWow = NativeMethods.GetWindowLong64(process.MainWindowHandle, Win32Consts.GWL_STYLE) & ~(Win32Consts.WS_CAPTION | Win32Consts.WS_THICKFRAME); NativeMethods.SetWindowLong64(process.MainWindowHandle, Win32Consts.GWL_STYLE, styleWow); } NativeMethods.MoveWindow(process.MainWindowHandle, Settings2.Instance.WoWCustomWindowRectangle.X, Settings2.Instance.WoWCustomWindowRectangle.Y, Settings2.Instance.WoWCustomWindowRectangle.Width, Settings2.Instance.WoWCustomWindowRectangle.Height, false); log.Info($"{process} Window style is changed"); } catch (Exception ex) { log.Error($"{process} Window changing failed with error: {ex.Message}"); } }); } try { Utils.SetProcessPrioritiesToNormal(process.ProcessID); // in case we'are starting from Task Scheduler priorities can be lower than normal process.Memory = new MemoryManager(Process.GetProcessById(process.ProcessID)); log.Info($"{process} Memory manager initialized, base address 0x{process.Memory.ImageBase.ToInt64():X}"); if (!process.IsValidBuild) { log.Info($"{process} Memory manager: invalid WoW executable"); Notify.TrayPopup("Incorrect WoW version", "Injector is locked, please wait for update", NotifyUserType.Warn, true); } WoWProcessReadyForInteraction?.Invoke(process); } catch (Exception ex) { log.Error($"{process} Memory manager initialization failed with error: {ex.Message}"); } break; } } } catch (Exception ex) { Processes.TryRemove((wowProcess as WowProcess).ProcessID, out WowProcess pWowProcess); pWowProcess?.Dispose(); log.Error($"{(wowProcess as WowProcess)}: {nameof(OnWowProcessStartup)}: general error: " + ex.Message); } }
public PlayerClass(AudioBookConverterMain Caller, string filename) { if (GetSourceExt(filename) != "mp3") { return; } file = filename; Parent = Caller; Microsoft.DirectX.DirectSound.WaveFormat format = new Microsoft.DirectX.DirectSound.WaveFormat(); WmaStream wmastr = new WmaStream(filename); format.BlockAlign = wmastr.Format.nBlockAlign; format.Channels = wmastr.Format.nChannels; format.SamplesPerSecond = wmastr.Format.nSamplesPerSec; format.BitsPerSample = wmastr.Format.wBitsPerSample; format.AverageBytesPerSecond = format.BlockAlign * format.SamplesPerSecond; wmastr.Dispose(); BufferDescription desc = new BufferDescription(format); desc.ControlPan = true; desc.GlobalFocus = true; desc.BufferBytes = 262144; desc.ControlPositionNotify = true; desc.CanGetCurrentPosition = true; desc.ControlVolume = true; desc.StickyFocus = true; desc.LocateInSoftware = true; desc.ControlEffects = false; desc.LocateInHardware = false; desc.Control3D = false; //MemoryStream bufferstream = new MemoryStream(262144); Device device = new Device(); device.SetCooperativeLevel(Parent, CooperativeLevel.Priority); sound = new SecondaryBuffer(desc, device); sound.SetCurrentPosition(1); sound.Volume = 0; sound.Pan = 0; BufferNotificationEvent = new AutoResetEvent(false); BufferNotify = new Notify(sound); BufferPositionNotify[] BufferPositions = new BufferPositionNotify[2]; BufferPositions[0].Offset = 0; BufferPositions[0].EventNotifyHandle = BufferNotificationEvent.Handle; BufferPositions[1].Offset = (desc.BufferBytes / 2); BufferPositions[1].EventNotifyHandle = BufferNotificationEvent.Handle; BufferNotify.SetNotificationPositions(BufferPositions); DataTransferThread = new Thread(new ThreadStart(WMDataFill)); //if (GetSourceExt(filename) =="mp4") DataTransferThread = new Thread(new ThreadStart(FaadDataFill)); //if (GetSourceExt(filename) =="flac") DataTransferThread = new Thread(new ThreadStart(FlacDataFill)); //if (GetSourceExt(filename) =="ogg") DataTransferThread = new Thread(new ThreadStart(OggDataFill)); DataTransferThread.Name = "BufferFill"; DataTransferThread.Priority = ThreadPriority.Highest; DataTransferThread.Start(); }
protected void Page_Load(object sender, EventArgs e) { SortedDictionary<string, string> sPara = GetRequestPost(); if (sPara.Count > 0)//判断是否有带返回参数 { Notify aliNotify = new Notify(); bool verifyResult = aliNotify.Verify(sPara, Request.Form["notify_id"], Request.Form["sign"]); if (verifyResult)//验证成功 { ///////////////////////////////////////////////////////////////////////////////////////////////////////////// //请在这里加上商户的业务逻辑程序代码 //——请根据您的业务逻辑来编写程序(以下代码仅作参考)—— //获取支付宝的通知返回参数,可参考技术文档中服务器异步通知参数列表 //商户订单号 string out_trade_no = Request.Form["out_trade_no"]; //支付宝交易号 string trade_no = Request.Form["trade_no"]; //交易状态 string trade_status = Request.Form["trade_status"]; if (Request.Form["trade_status"] == "WAIT_BUYER_PAY") {//该判断表示买家已在支付宝交易管理中产生了交易记录,但没有付款 //判断该笔订单是否在商户网站中已经做过处理 //如果没有做过处理,根据订单号(out_trade_no)在商户网站的订单系统中查到该笔订单的详细,并执行商户的业务程序 //如果有做过处理,不执行商户的业务程序 Response.Write("success"); //请不要修改或删除 } else if (Request.Form["trade_status"] == "WAIT_SELLER_SEND_GOODS") {//该判断示买家已在支付宝交易管理中产生了交易记录且付款成功,但卖家没有发货 //判断该笔订单是否在商户网站中已经做过处理 //如果没有做过处理,根据订单号(out_trade_no)在商户网站的订单系统中查到该笔订单的详细,并执行商户的业务程序 //如果有做过处理,不执行商户的业务程序 Response.Write("success"); //请不要修改或删除 } else if (Request.Form["trade_status"] == "WAIT_BUYER_CONFIRM_GOODS") {//该判断表示卖家已经发了货,但买家还没有做确认收货的操作 //判断该笔订单是否在商户网站中已经做过处理 //如果没有做过处理,根据订单号(out_trade_no)在商户网站的订单系统中查到该笔订单的详细,并执行商户的业务程序 //如果有做过处理,不执行商户的业务程序 Response.Write("success"); //请不要修改或删除 } else if (Request.Form["trade_status"] == "TRADE_FINISHED") {//该判断表示买家已经确认收货,这笔交易完成 //判断该笔订单是否在商户网站中已经做过处理 //如果没有做过处理,根据订单号(out_trade_no)在商户网站的订单系统中查到该笔订单的详细,并执行商户的业务程序 //如果有做过处理,不执行商户的业务程序 Response.Write("success"); //请不要修改或删除 } else { Response.Write("success"); //其他状态判断。 } //——请根据您的业务逻辑来编写程序(以上代码仅作参考)—— ///////////////////////////////////////////////////////////////////////////////////////////////////////////// } else//验证失败 { Response.Write("fail"); } } else { Response.Write("无通知参数"); } }
public void RaschetMagaz() { Doxod = Magazine.Viruchka - Magazine.Rasxod; allMoney += Doxod; Notify?.Invoke($"Added to all money: {Doxod}"); }
public static NotifyProxy GetNotifyProxy(Notify notify) { if (notify == null) return null; NotifyProxy notifyProxy = new NotifyProxy(); notifyProxy.NotifyID = notify.NotifyID; notifyProxy.Content = notify.Content; //notifyProxy.Url = notify.Url; notifyProxy.PostDate = notify.UpdateDate; notifyProxy.UserID = notify.UserID; notifyProxy.UpdateDate = notifyProxy.UpdateDate; foreach (NotifyAction action in notify.Actions) { notifyProxy.Actions.Add(new NotifyActionProxy(action.Title, action.Url, action.IsDialog)); } notifyProxy.TypeName = notify.TypeName; notifyProxy.ClientID = notify.ClientID; notifyProxy.TypeID = notify.TypeID; notifyProxy.Keyword = notify.Keyword; notifyProxy.IsRead = notify.IsRead; notifyProxy.UpdateDate = notify.UpdateDate; notifyProxy.DataTable = new List<StringKeyValueProxy>(); foreach (string key in notify.DataTable.Keys) { notifyProxy.DataTable.Add(new StringKeyValueProxy(key, notify.DataTable[key])); } return notifyProxy; }
protected void OnNotify(Block block, NotifyEventArgs[] notifications) { Notify?.Invoke(this, new BlockNotifyEventArgs(block, notifications)); }
public void NotifyChange(Stock stock) { Notify?.Invoke(stock); }
public override void Publish(Button eventParam) { Notify?.Invoke(eventParam); }
protected void Page_Load(object sender, EventArgs e) { Dictionary<string, string> sPara = GetRequestPost(); if (sPara.Count > 0)//判断是否有带返回参数 { Notify aliNotify = new Notify(); bool verifyResult = aliNotify.VerifyNotify(sPara, Request.Form["sign"]); if (verifyResult)//验证成功 { ///////////////////////////////////////////////////////////////////////////////////////////////////////////// //请在这里加上商户的业务逻辑程序代码 //——请根据您的业务逻辑来编写程序(以下代码仅作参考)—— //获取支付宝的通知返回参数,可参考技术文档中服务器异步通知参数列表 //解密(如果是RSA签名需要解密,如果是MD5签名则下面一行清注释掉) sPara = aliNotify.Decrypt(sPara); //XML解析notify_data数据 try { XmlDocument xmlDoc = new XmlDocument(); xmlDoc.LoadXml(sPara["notify_data"]); //商户订单号 string out_trade_no = xmlDoc.SelectSingleNode("/notify/out_trade_no").InnerText; //支付宝交易号 string trade_no = xmlDoc.SelectSingleNode("/notify/trade_no").InnerText; //交易状态 string trade_status = xmlDoc.SelectSingleNode("/notify/trade_status").InnerText; if (trade_status == "TRADE_FINISHED") { //判断该笔订单是否在商户网站中已经做过处理 //如果没有做过处理,根据订单号(out_trade_no)在商户网站的订单系统中查到该笔订单的详细,并执行商户的业务程序 //如果有做过处理,不执行商户的业务程序 //注意: //该种交易状态只在两种情况下出现 //1、开通了普通即时到账,买家付款成功后。 //2、开通了高级即时到账,从该笔交易成功时间算起,过了签约时的可退款时限(如:三个月以内可退款、一年以内可退款等)后。 Response.Write("success"); //请不要修改或删除 } else if (trade_status == "TRADE_SUCCESS") { //判断该笔订单是否在商户网站中已经做过处理 //如果没有做过处理,根据订单号(out_trade_no)在商户网站的订单系统中查到该笔订单的详细,并执行商户的业务程序 //如果有做过处理,不执行商户的业务程序 //注意: //该种交易状态只在一种情况下出现——开通了高级即时到账,买家付款成功后。 Response.Write("success"); //请不要修改或删除 } else { Response.Write(trade_status); } } catch (Exception exc) { Response.Write(exc.ToString()); } //——请根据您的业务逻辑来编写程序(以上代码仅作参考)—— ///////////////////////////////////////////////////////////////////////////////////////////////////////////// } else//验证失败 { Response.Write("fail"); } } else { Response.Write("无通知参数"); } }
public UscPastoral(bool selecionavel = true, Notify Selecionar = null) : this() { Cadastro.OnSelecionar = Selecionar; Cadastro.Selecionavel = selecionavel; }
protected void Page_Load(object sender, EventArgs e) { log.Info("**********************支付宝回调receive**********************"); //商户订单号 string out_trade_no = Request.QueryString["out_trade_no"]; Dictionary <string, string> sPara = GetRequestGet(); //日志 log.Info("商户订单号" + out_trade_no + ",参数个数:" + sPara.Count); if (sPara.Count > 0)//判断是否有带返回参数 { Notify aliNotify = new Notify(); bool verifyResult = aliNotify.VerifyReturn(sPara, Request.QueryString["sign"]); log.Info("是否支付宝发出的验证:" + verifyResult + "参数sPara:" + sPara + "参数sign:" + Request.QueryString["sign"]); //日志 // Common.Log(out_trade_no + ",回调判断:" + verifyResult, Common.LogLevel.low, "微网站支付宝回调"); if (verifyResult)//验证成功 { log.Info("验证成功"); ///////////////////////////////////////////////////////////////////////////////////////////////////////////// //请在这里加上商户的业务逻辑程序代码 //——请根据您的业务逻辑来编写程序(以下代码仅作参考)—— //获取支付宝的通知返回参数,可参考技术文档中页面跳转同步通知参数列表 //支付宝交易号 string trade_no = Request.QueryString["trade_no"]; //交易状态 string trade_status = Request.QueryString["result"]; log.Info("支付宝交易号:" + trade_no + "支付宝交易状态:" + trade_status); //日志 // Common.Log("订单号:" + out_trade_no + ",交易状态:" + trade_status, Common.LogLevel.low, "微网站支付宝回调"); /*liufang 修改了原OrderPay类*/ GetOutBean op = new GetOutBean(); OrderModule.business.OrderDetailsPay.OrderPayBusiness pc = new OrderModule.business.OrderDetailsPay.OrderPayBusiness(); if (!string.IsNullOrEmpty(out_trade_no)) { op = pc.Get(long.Parse(out_trade_no)); log.Info("OrderPay标示:" + op.Bank + op.OrderId + op.PayState + op.ULoginName); } if (trade_status == "success") { //判断该笔订单是否在商户网站中已经做过处理 //如果没有做过处理,根据订单号(out_trade_no)在商户网站的订单系统中查到该笔订单的详细,并执行商户的业务程序 //如果有做过处理,不执行商户的业务程序 //注意: //该种交易状态只在一种情况下出现——开通了高级即时到账,买家付款成功后。 // Common.Log(out_trade_no + "已经进入支付判断", Common.LogLevel.low, "微网站支付宝回调"); //如果是蛋糕订单 if (op.PayState == "未支付" || op.PayState == "等待发货") { //日志 // Common.Log(out_trade_no + "|" + ",蛋糕订单变更结果:" + result + ",充值订单变更结果:" + reResult, Common.LogLevel.low, "微网站支付宝回调"); op.PayState = "已支付"; op.Bank = "支付宝"; string str = op.Remark; op.Remark = string.Format("{1},由支付宝电子对账单更新{0:yyyy-MM-dd HH:mm:ss},状态为:等待用户确认收货", DateTime.Now, trade_no); UpdateInBean inbean = new UpdateInBean(); inbean = (UpdateInBean)CommonUtils.TransObject.OToO(op, inbean); bool re = pc.Update(inbean); log.Info("****************OrderPay状态修改******************" + re); pc.UpdateCompleteStatus((long)op.OrderId);//支付成功修改订单状态 log.Info("****************OrderPay状态修改******************" + re); } //打印页面 if (op.OrderType == 0) { Response.Redirect(string.Format("~/order-success/{0}", out_trade_no)); } //——请根据您的业务逻辑来编写程序(以上代码仅作参考)—— ///////////////////////////////////////////////////////////////////////////////////////////////////////////// } else//验证失败 { Response.Write("验证失败"); } } else { Response.Write("无返回参数"); } } }
public void Initialize() { #if DEBUG // Отключение отладочных сообщений биндинга (тормозит сильно) PresentationTraceSources.DataBindingSource.Switch.Level = SourceLevels.Off; #endif try { AppDomain.CurrentDomain.AssemblyResolve += CurrentDomain_AssemblyResolve; Logger.Log.Info("start Initialize AcadLib"); StatusBarEx.AddPaneUserGroup(); PluginStatisticsHelper.StartAutoCAD(); if (PikSettings.IsDisabledSettings) { Logger.Log.Info("Настройки отключены (PikSettings.IsDisabledSettings) - загрузка прервана."); AppDomain.CurrentDomain.AssemblyResolve += CurrentDomain_AssemblyResolve; return; } Notify.SetScreenSettings(new NotifyOptions(with: 400)); CheckUpdates.Start(); if (Settings.Default.UpgradeRequired) { Settings.Default.Upgrade(); Settings.Default.UpgradeRequired = false; Settings.Default.Save(); } PaletteSetCommands.Init(); AllCommandsCommon(); // Автослоиtest AutoLayersService.Init(); // Загрузка сборок из папки ../Script/Net - без вложенных папок LoadService.LoadFromFolder(Path.Combine(PikSettings.LocalSettingsFolder, @"Script\NET"), 1); // Обработка чертежей DocAuto.Start(); // Лента RibbonBuilder.InitRibbon(); Logger.Log.Info("end Initialize AcadLib"); AcadLibAssembly.AcadLoadInfo(); if (AutocadUserService.User == null) { Logger.Log.Warn("Настройки группы пользователя не заданы - открытие окна настроек пользователя."); UserSettingsService.Show(); } // Восстановление вкладок чертежей //Utils.Tabs.RestoreTabs.Init(); // Фаталит у Черновой Logger.Log.Info("AcadLib Initialize end success."); } catch (Exception ex) { $"PIK. Ошибка загрузки AcadLib, версия:{AcadLibVersion} - {ex.Message}.".WriteToCommandLine(); Logger.Log.Error(ex, "AcadLib Initialize."); } }
public void ShowNotifySticky() { Notify.Template("NotifyTemplateSimple").Show("Sticky Notification. Click on the × above to close.", customHideDelay: 0f); }
private void PlayFile(FileInfo FI) { lock (this) { if (this.AudioDevice == null) { this.AudioDevice = new Device(); AudioDevice.SetCooperativeLevel(this, CooperativeLevel.Normal); } this.StopPlayback(); WaveFormat fmt = new WaveFormat(); fmt.FormatTag = WaveFormatTag.Pcm; fmt.Channels = FI.AudioFile.Channels; fmt.SamplesPerSecond = FI.AudioFile.SampleRate; fmt.BitsPerSample = 16; fmt.BlockAlign = (short)(FI.AudioFile.Channels * (fmt.BitsPerSample / 8)); fmt.AverageBytesPerSecond = fmt.SamplesPerSecond * fmt.BlockAlign; BufferDescription BD = new BufferDescription(fmt); BD.BufferBytes = this.AudioBufferSize; BD.GlobalFocus = true; BD.StickyFocus = true; if (this.chkBufferedPlayback.Checked) { BD.ControlPositionNotify = true; this.CurrentBuffer = new SecondaryBuffer(BD, this.AudioDevice); if (this.AudioUpdateTrigger == null) { this.AudioUpdateTrigger = new AutoResetEvent(false); } int ChunkSize = this.AudioBufferSize / this.AudioBufferMarkers; BufferPositionNotify[] UpdatePositions = new BufferPositionNotify[this.AudioBufferMarkers]; for (int i = 0; i < this.AudioBufferMarkers; ++i) { UpdatePositions[i] = new BufferPositionNotify(); UpdatePositions[i].EventNotifyHandle = this.AudioUpdateTrigger.SafeWaitHandle.DangerousGetHandle(); UpdatePositions[i].Offset = ChunkSize * i; } Notify N = new Notify(this.CurrentBuffer); N.SetNotificationPositions(UpdatePositions); this.CurrentStream = FI.AudioFile.OpenStream(); this.CurrentBuffer.Write(0, this.CurrentStream, this.CurrentBuffer.Caps.BufferBytes, LockFlag.EntireBuffer); if (this.CurrentStream.Position < this.CurrentStream.Length) { this.AudioUpdateTrigger.Reset(); this.AudioUpdateThread = new Thread(new ThreadStart(this.AudioUpdate)); this.AudioUpdateThread.Start(); this.btnPause.Enabled = true; this.btnStop.Enabled = true; this.AudioIsLooping = true; } else { this.CurrentStream.Close(); this.CurrentStream = null; this.AudioIsLooping = false; } } else { this.CurrentStream = FI.AudioFile.OpenStream(true); this.CurrentBuffer = new SecondaryBuffer(this.CurrentStream, BD, this.AudioDevice); this.btnPause.Enabled = true; this.btnStop.Enabled = true; } this.CurrentBuffer.Play(0, (this.AudioIsLooping ? BufferPlayFlags.Looping : BufferPlayFlags.Default)); } }
protected void Page_Load(object sender, EventArgs e) { Dictionary <string, string> sPara = GetRequestGet(); if (sPara.Count > 0)//判断是否有带返回参数 { Notify aliNotify = new Notify(); bool verifyResult = aliNotify.VerifyReturn(sPara, Request.QueryString["sign"]); if (verifyResult)//验证成功 { ///////////////////////////////////////////////////////////////////////////////////////////////////////////// //请在这里加上商户的业务逻辑程序代码 //——请根据您的业务逻辑来编写程序(以下代码仅作参考)—— //获取支付宝的通知返回参数,可参考技术文档中页面跳转同步通知参数列表 //商户订单号 string out_trade_no = Request.QueryString["out_trade_no"]; //支付宝交易号 string trade_no = Request.QueryString["trade_no"]; //交易状态 string result = Request.QueryString["result"]; Eyousoft_yhq.BLL.Order OrderType = new Eyousoft_yhq.BLL.Order(); var OrderModel = new Eyousoft_yhq.Model.Order(); string res = string.Empty; if (result == "success") { //纪录充值消费纪录 try { string price = Request.QueryString["price"]; Eyousoft_yhq.BLL.BConDetaile service = new Eyousoft_yhq.BLL.BConDetaile(); Eyousoft_yhq.Model.MConDetaile con = new Eyousoft_yhq.Model.MConDetaile(); con.JiaoYiHao = trade_no; con.DingDanBianHao = out_trade_no; con.JinE = Decimal.Parse(price); con.JiaoYiShiJian = DateTime.Now; con.XFway = Eyousoft_yhq.Model.XFfangshi.消费; EyouSoft.Model.SSOStructure.MUserInfo userInfo = Session["HuiYuanInfo"] as EyouSoft.Model.SSOStructure.MUserInfo; con.HuiYuanID = userInfo.UserID; service.Add(con); } catch (Exception) { } OrderModel = OrderType.GetModel(out_trade_no); if (OrderModel.PayState != Eyousoft_yhq.Model.PaymentState.已支付) { string Ra = Eyousoft_yhq.SQLServerDAL.Utils.GetRandomString(12); while (OrderType.Exists(Ra)) { Ra = Eyousoft_yhq.SQLServerDAL.Utils.GetRandomString(12); } Eyousoft_yhq.Model.Order OrderInfo = new Eyousoft_yhq.Model.Order() { OrderID = out_trade_no, PayState = Eyousoft_yhq.Model.PaymentState.已支付, ConfirmCode = Ra, OrderState = Eyousoft_yhq.Model.OrderState.已成交 }; int Sum = OrderType.UpdatePayState(OrderInfo); if (Sum > 0) { Eyousoft_yhq.BLL.Member UM = new Eyousoft_yhq.BLL.Member(); bool Mo = UM.GetModel(OrderModel.MemberID).valiUser; if (!Mo) { #region 短信发送 string code = string.Empty; IList <Eyousoft_yhq.Model.SMSChannel> channel = Eyousoft_yhq.Web.BsendMsg.CommonProcess.GetSMSChannels(); //code = CreateZxingCode(Ra) + string.Format("下单成功,确认码:{0}!【惠旅游】", Ra);//生成二维码,发送彩信 Eyousoft_yhq.Web.BsendMsg.CommonProcess.SendSMS(OrderModel.MemberTel, code, channel[0], out res);//发送 #endregion #region 短信日志 Eyousoft_yhq.Model.MsgLog MsLog = new Eyousoft_yhq.Model.MsgLog { TelCode = OrderModel.MemberTel, MsgText = code, ReResult = res }; new Eyousoft_yhq.BLL.MsgLog().Add(MsLog); #endregion } } } } Response.Redirect("/AppPage/orderlist.aspx"); //——请根据您的业务逻辑来编写程序(以上代码仅作参考)—— ///////////////////////////////////////////////////////////////////////////////////////////////////////////// } else//验证失败 { Response.Write("验证失败"); } } else { Response.Write("无返回参数"); } }
protected void Page_Load(object sender, EventArgs e) { SortedDictionary<string, string> sPara = GetRequestPost(); if (sPara.Count > 0)//判断是否有带返回参数 { Notify aliNotify = new Notify(); bool verifyResult = aliNotify.Verify(sPara, Request.Form["notify_id"], Request.Form["sign"]); if (verifyResult)//验证成功 { ///////////////////////////////////////////////////////////////////////////////////////////////////////////// //请在这里加上商户的业务逻辑程序代码 //——请根据您的业务逻辑来编写程序(以下代码仅作参考)—— //获取支付宝的通知返回参数,可参考技术文档中服务器异步通知参数列表 //商户订单号 string out_trade_no = Request.Form["out_trade_no"]; //支付宝交易号 string trade_no = Request.Form["trade_no"]; //交易状态 string trade_status = Request.Form["trade_status"]; if (Request.Form["trade_status"] == "TRADE_FINISHED") { //判断该笔订单是否在商户网站中已经做过处理 //如果没有做过处理,根据订单号(out_trade_no)在商户网站的订单系统中查到该笔订单的详细,并执行商户的业务程序 //如果有做过处理,不执行商户的业务程序 //注意: //退款日期超过可退款期限后(如三个月可退款),支付宝系统发送该交易状态通知 } else if(Request.Form["trade_status"] == "TRADE_SUCCESS") { //判断该笔订单是否在商户网站中已经做过处理 //如果没有做过处理,根据订单号(out_trade_no)在商户网站的订单系统中查到该笔订单的详细,并执行商户的业务程序 //如果有做过处理,不执行商户的业务程序 //注意: //付款完成后,支付宝系统发送该交易状态通知 } else { } //——请根据您的业务逻辑来编写程序(以上代码仅作参考)—— Response.Write("success"); //请不要修改或删除 ///////////////////////////////////////////////////////////////////////////////////////////////////////////// } else//验证失败 { Response.Write("fail"); } } else { Response.Write("无通知参数"); } }
/// <summary> /// This method supports the Fluorine infrastructure and is not intended to be used directly from your code. /// </summary> /// <param name="connection"></param> /// <param name="channel"></param> /// <param name="header"></param> /// <param name="invoke"></param> protected abstract void OnInvoke(RtmpConnection connection, RtmpChannel channel, RtmpHeader header, Notify invoke);
/// <summary> /// Notifies service using service call object and channel. /// </summary> /// <param name="serviceCall">Service call object.</param> /// <param name="channel">Channel to use.</param> public void Notify(IServiceCall serviceCall, byte channel) { Notify notify = new Notify(); notify.ServiceCall = serviceCall; GetChannel(channel).Write(notify); }
// Conducts the NPC search and returns the found items. // Also merges results with standard search results for the same name, then drops items containing "Corpse" public static List <MapItem> SearchNPC(string searchTerm, int minChance) { try { List <MapItem> results = new List <MapItem>(); using (SqliteDataReader reader = Database.ExecuteQueryNPCSearch(searchTerm, minChance / 100.00, SettingsSearch.searchInterior)) { // Collect some variables which will always be the same for every result and are required for an instance of MapItem string signature = ConvertSignature("NPC_", false); List <string> lockTypes = GetPermittedLockTypes(); while (reader.Read()) { // Sub-query for interior can return null if (reader.IsDBNull(0)) { continue; } double spawnChance = Math.Round(reader.GetDouble(2), 2); string name = reader.GetString(0); results.Add(new MapItem( Type.NPC, name, // FormID name + " [Min " + spawnChance + "%]", // Editor ID name, // Display Name signature, lockTypes, // The Lock Types filtered for this set of items. spawnChance, reader.GetInt32(1), // Count reader.GetString(3), // Cell Display Name/location reader.GetString(4))); // Cell editorID } } // Expand the NPC search, by also conducting a standard search of only NPC_, ignorant of lock filter results.AddRange(SearchStandard(searchTerm, SettingsSearch.searchInterior, new List <string> { "NPC_" }, GetPermittedLockTypes())); /*Copy out search results not containing "corpse", therefore dropping the dead "NPCs" * This isn't perfect and won't catch ALL dead NPCs. * A common pattern seems to be that things prefixed with 'Enc' are dead, * but this isn't a global truth and filtering these out would cause too many false positives*/ List <MapItem> itemsWithoutCorpse = new List <MapItem>(); foreach (MapItem item in results) { if (item.editorID.Contains("corpse") || item.editorID.Contains("Corpse")) { continue; } else { itemsWithoutCorpse.Add(item); } } return(itemsWithoutCorpse); } catch (Exception e) { Notify.Error("Mappalachia encountered an error while searching the database:\n" + IOManager.genericExceptionHelpText + e); return(new List <MapItem>()); } }
public void Extract(ExtractOptions options, CancellationToken cancellationToken) { using (var stream = new FileStream(options.SourcePbp, FileMode.Open, FileAccess.Read)) { var pbpStreamReader = new PbpReader(stream); if (options.GenerateResourceFolders) { var disc = pbpStreamReader.Discs[0]; var gameInfo = options.FindGame(disc.DiscID); EnsureResourcePathExists(options, gameInfo); return; } if (options.ExtractResources) { var disc = pbpStreamReader.Discs[0]; var gameInfo = options.FindGame(disc.DiscID); EnsureResourcePathExists(options, gameInfo); if (string.IsNullOrEmpty(options.ResourceFoldersPath)) { options.ResourceFoldersPath = Path.GetDirectoryName(options.SourcePbp); } ExtractResources(stream, (type, extension) => GetResourcePath(options, gameInfo, type, extension)); return; } var ext = ".bin"; if (pbpStreamReader.Discs.Count > 1) { foreach (var disc in pbpStreamReader.Discs.Where(d => options.Discs.Contains(d.Index))) { var gameInfo = options.FindGame(disc.DiscID); if (gameInfo == null) { //var mainGameId = (string)pbpStreamReader.SFOData.Entries.FirstOrDefault(x => x.Key == SFOKeys.DISC_ID)?.Value; options.FileNameFormat = "%FILENAME%"; gameInfo = new GameEntry(); } var title = GetFilename(options.FileNameFormat, options.SourcePbp, disc.DiscID, gameInfo.SaveFolderName, gameInfo.GameName, gameInfo.SaveDescription, gameInfo.Format ); Notify?.Invoke(PopstationEventEnum.Info, $"Using Title '{title}'"); var discName = options.DiscName.Replace("{0}", disc.Index.ToString()); var isoPath = Path.Combine(options.OutputPath, $"{title} {discName}{ext}"); ExtractISO(disc, isoPath, options, cancellationToken); if (cancellationToken.IsCancellationRequested) { break; } } } else { var disc = pbpStreamReader.Discs[0]; var gameInfo = options.FindGame(disc.DiscID); if (gameInfo == null) { //var mainGameId = (string)pbpStreamReader.SFOData.Entries.FirstOrDefault(x => x.Key == SFOKeys.DISC_ID)?.Value; options.FileNameFormat = "%FILENAME%"; gameInfo = new GameEntry(); } var title = GetFilename(options.FileNameFormat, options.SourcePbp, disc.DiscID, gameInfo.SaveFolderName, gameInfo.GameName, gameInfo.SaveDescription, gameInfo.Format ); var isoPath = Path.Combine(options.OutputPath, $"{title}{ext}"); ExtractISO(disc, isoPath, options, cancellationToken); } Notify?.Invoke(PopstationEventEnum.ExtractComplete, null); } }
protected void Page_Load(object sender, EventArgs e) { return; //输出获取的参数 string query = string.Empty; for (int i = 0; i < Request.QueryString.Count; i++) { query += Request.QueryString.Keys[i].ToString() + " = " + Request.QueryString[i].ToString() + ";"; } WeiSha.Common.Log.Debug("Alipay.web_return_url", query); SortedDictionary <string, string> sPara = GetRequestGet(); if (sPara.Count > 0)//判断是否有带返回参数 { //商户订单号 string out_trade_no = Request.QueryString["out_trade_no"]; Song.Entities.MoneyAccount maccount = Business.Do <IAccounts>().MoneySingle(out_trade_no); if (maccount == null) { return_para = string.Format(return_para, false, "", ""); return; } Notify aliNotify = new Notify(maccount.Pai_ID); bool verifyResult = aliNotify.Verify(sPara, Request.QueryString["notify_id"], Request.QueryString["sign"]); if (verifyResult)//验证成功 { ///////////////////////////////////////////////////////////////////////////////////////////////////////////// //请在这里加上商户的业务逻辑程序代码 //——请根据您的业务逻辑来编写程序(以下代码仅作参考)—— //获取支付宝的通知返回参数,可参考技术文档中页面跳转同步通知参数列表 //支付宝交易号 string trade_no = Request.QueryString["trade_no"]; //交易状态 string trade_status = Request.QueryString["trade_status"]; if (Request.QueryString["trade_status"] == "TRADE_FINISHED" || Request.QueryString["trade_status"] == "TRADE_SUCCESS") { //判断该笔订单是否在商户网站中已经做过处理 //如果没有做过处理,根据订单号(out_trade_no)在商户网站的订单系统中查到该笔订单的详细,并执行商户的业务程序 //如果有做过处理,不执行商户的业务程序 } else { Response.Write("trade_status=" + Request.QueryString["trade_status"]); } //付款方与收款方 maccount.Ma_Buyer = Request.QueryString["buyer_email"]; maccount.Ma_Seller = Request.QueryString["seller_email"]; Business.Do <IAccounts>().MoneyConfirm(maccount); return_para = string.Format(return_para, true, maccount.Ma_Money, maccount.Pai_ID); //——请根据您的业务逻辑来编写程序(以上代码仅作参考)—— ///////////////////////////////////////////////////////////////////////////////////////////////////////////// } else//验证失败 { return_para = string.Format(return_para, false, maccount.Ma_Money, maccount.Pai_ID); } } else { Response.Write("无返回参数"); } }
/// <summary> /// Initialize new instance of class <see cref="NotifyResult"/>. /// </summary> /// <param name="notify"><see cref="Notify"/></param> public NotifyResult(Notify notify) { Type = notify.Type; Messages = notify.Messages.Select(message => new KeyValuePair<string, IList<string>>(Guid.NewGuid().ToString(), new List<string> { message })).ToList(); }
private void ProgressEvent(uint bytes) { Notify.Invoke(PopstationEventEnum.ConvertProgress, bytes); }
public SerialDevice(string port, Notify notifier) { _port = port; _notifier = notifier; }
protected void Page_Load(object sender, EventArgs e) { SortedDictionary <string, string> sPara = GetRequestPost(); if (sPara.Count > 0)//判断是否有带返回参数 { Notify aliNotify = new Notify(); bool verifyResult = aliNotify.Verify(sPara, Request["notify_id"], Request["sign"]); if (verifyResult)//验证成功 { //商户订单号 string out_trade_no = Request["out_trade_no"]; //支付宝交易号 string trade_no = Request["trade_no"]; //交易状态 string trade_status = Request["trade_status"]; //交易金额 string total_fee = Request["total_fee"]; if (Request["trade_status"] == "TRADE_FINISHED") { ShareDetialInfo detailInfo = new ShareDetialInfo(); detailInfo.OrderID = out_trade_no; detailInfo.IPAddress = Utility.UserIP; detailInfo.PayAmount = decimal.Parse(total_fee); Message msg = treasurefacade.FilliedOnline(detailInfo, 0); if (!msg.Success) { Response.Write(msg.Content); } } else if (Request["trade_status"] == "TRADE_SUCCESS") { ShareDetialInfo detailInfo = new ShareDetialInfo(); detailInfo.OrderID = out_trade_no; detailInfo.IPAddress = Utility.UserIP; detailInfo.PayAmount = decimal.Parse(total_fee); Message msg = treasurefacade.FilliedOnline(detailInfo, 0); if (!msg.Success) { Response.Write(msg.Content); } } else { } Response.Write("success");//请不要修改或删除 } else//验证失败 { Response.Write("fail"); } } else { Response.Write("无通知参数"); } }