Example #1
0
    protected void PopulateTileList()
    {
        Match3BoardGameLogic.Instance.boardData.ApplyActionToAll((boardPiece) => {
            NormalTile tile = boardPiece.Tile as  NormalTile;

            if (tile && tile.GetType() == typeof(NormalTile))
            {
                tileList.Add(tile);
            }
        });
    }