Example #1
0
 private void OnNewRound(NewRoundStartedEvent @event)
 {
     foreach (var item in @event.Items)
     {
         SpawnItem(item);
     }
 }
Example #2
0
 private void OnNewRound(NewRoundStartedEvent obj)
 {
     _soundPlayer.PlayOneShot(_newRound);
 }
Example #3
0
        private void OnNewRound(NewRoundStartedEvent @event)
        {
            var count = @event.Items.Length;

            _trash.Increase(count);
        }
Example #4
0
 private void OnNewRound(NewRoundStartedEvent obj)
 {
     _signalSprite.material = _defaultSpriteMaterial;
     _lightSource.SetActive(true);
     _timer = _signalTime;
 }
Example #5
0
 private void OnNewRound(NewRoundStartedEvent obj)
 {
     _outOfTrash = false;
 }