Example #1
0
        private void HandleAccept(INetSocket clientSocket)
        {
            // FIXME: !!!Move into higher API calls outside of NetSocket
            // do we "new-up" channels or maintain existing channels?
            // how many "new" instances of objects will we be creating and is that GC efficient?
            // var buffer = new Buffer(args.Buffer, args.Offset, args.BytesTransferred);
            // var channel = new NetChannel(this, buffer); // ??? do we provide the channel or the buffer to the caller?
            var channel = new NetChannel(clientSocket);

            channel.Fault((c, exception) => { OnFault(exception); });

            StartAccept();
            OnConnect(channel);
        }