protected override void OnStarted()
        {
            NetChannel.AddRemoteEvent("Client_GamemodeInfo", R_GamemodeInfo);
            NetChannel.AddRemoteEvent("Client_UpdateScores", R_UpdateScores);

            objectComponent.AddInstantiationEvent("Client_CreateCommandPost", I_CreateCommandPost);

            base.OnStarted();
        }
        protected override void OnStarted()
        {
            NetChannel.AddRemoteEvent("Client_GamemodeInfo", R_GamemodeInfo);
            NetChannel.AddRemoteEvent("Client_UpdateScores", R_UpdateScores);
            NetChannel.AddRemoteEvent("Client_IntelPickedUp", R_IntelPickedUp);
            NetChannel.AddRemoteEvent("Client_IntelDropped", R_IntelDropped);
            NetChannel.AddRemoteEvent("Client_IntelCaptured", R_IntelCaptured);
            NetChannel.AddRemoteEvent("Client_IntelReturned", R_IntelReturned);

            objectComponent.AddInstantiationEvent("Client_CreateIntel", I_CreateIntel);
            objectComponent.AddInstantiationEvent("Client_CreateCommandPost", I_CreateCommandPost);

            AudioBuffer intelAudioBuffer = AssetManager.LoadSound("UI/intel.wav");

            if (intelAudioBuffer != null)
            {
                intelAudioSource = new AudioSource(intelAudioBuffer);
                intelAudioSource.IsSourceRelative = true;
                intelAudioSource.Gain             = 0.4f;
            }

            base.OnStarted();
        }